Content Update 3.23.0 -- Path of Exile: Affliction
nothing for dual wielding once again
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nothing for slams too
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" the trees will be voided unless the mechanic goes core next league (fat chance) |
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I love this game, it is my favorite game ever made. I love this patch as it opens up so much variety. With that being said...
Very bizzare change with SRS. Poison, phys (GUARDIAN) and lightning (champ), aka the three S-tier versions, weren't that impacted by the change. The biggest nerf, maybe in the whole patch (comparable to spark and RF), was to minion instability, which was C-tier and very limited in scaling. I hope there is a transfigured version of SRS that gives a whole bunch of health for less melee damage. MI is my favorite archetype and for 0.3% of the player base playing a sub-par build just got the shaft inexplicably. If not, I hope there is a new minion gem that is coming soon that could be used with MI, otherwise there is no point of having on the tree anymore. Again I appreciate all the hard work on this patch, but please look at this major collateral damage that is completely unjustified in terms of play rate and power. Edit: I see they hinted at MI having an alternative gem option for SRS in the FAQ. Hopium inhaled. Last edited by Bellucs#7913 on Dec 4, 2023, 1:06:19 AM
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Love the changes. Hyped fpr Leaguestart!
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corgosDance
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Nice, interesting changes, guess i'll farm tons of Labs :D
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LOG IN !!!
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Last edited by Sedes_Cruentes#2336 on Jan 5, 2024, 5:22:19 PM
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I might be missing something, but how do you get Skeleton Mages with the DR nerf?
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