FLESH ZOMBIES 3.25 | Wrecker's Stress-Free Build(s) & Filters | 1-Button, HC SSF, Pure Item Freedom

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Newportdadde wrote:
Spoiler
I know a lot of this comes down to person preference but do you have an atlas tree you would recommend for your Bone Zombies build when playing SSF?
Sure! I'll link you what I'm going to do. It's guaranteed Beyond and Ambush (strongboxes), a huge focus on boss and map completion rewards, with minor investments into Delve, Harbinger, and Scarabs. This isn't a Zombie specific Atlas. It's what I like and what I'll play no matter my build.

https://shorturl.at/djHP7
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Wrecker_of_Days wrote:
The Reaper is up to date for you now.

I have considered the Jugg, but I find the Jugg SO boring.

Thank you, thank you, thank you! Now I can be a reaping Necropolis-mancer!

Fair enough about the Juggernaut.
Running heists fully zoomed in... because
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CelticHound wrote:
Lots of nice stuff.
Thanks you <3
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
And thank you as well Camerius, for all your responses. <3
I was getting an error "quoting" you, so hopefully you see this.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Wrecker_of_Days wrote:
And thank you as well Camerius, for all your responses. <3
I was getting an error "quoting" you, so hopefully you see this.


You are more than welcome! :)

About the loss of Minion Speed Support (34% Attack/Cast Speed) for Empowerment, the easiest solution would be to put the Suffix bench craft of same (+28%) on a free gear slot and cover the rest with a Ghastly Eye with +M.A/C.S. in a Stygian Vise (or two in Enthroned). Putting a Haste gem in the 4'th open helmet slot is just not worth it from the Dex. requirement (159 at gem lvl. 20), mana cost (50% Mana Reservation) and lower +speed yield (+24% at 20/20%).







just want to thank you for the summon reaper build!! i love this skill so much, but hate the idead of playing a minion skill with a bow...
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Aionnis wrote:
Spoiler
just want to thank you for the summon reaper build!! i love this skill so much, but hate the idead of playing a minion skill with a bow...
Thanks for taking the time to be so kind, Aionnis!

I'm the exact same way. I know playing with Ensnaring Arrow is way better on paper, but I hate the actually gameplay of it. So, I totally hear you. I hope you enjoy it! Let me know what you think (positive and negative) if you're up for it.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Hello, I'm working on your summon reaper build, two things catch my attention:
1-In the notes it states that we must have an automation gem, however it does not use it
In the case of using it for molten shell, it already has the four sockets used, how do we do it?
2-In the skills section, place a "predator support" that is not linked to any of the minions, already having another one with the summon reaper itself, I think it wouldn't be necessary, right?
Could you tell us the order of the points of ancestry?
Thank you very much for your work
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MontyesJose wrote:
Hello, I'm working on your summon reaper build, two things catch my attention:
1-In the notes it states that we must have an automation gem, however it does not use it
In the case of using it for molten shell, it already has the four sockets used, how do we do it?
2-In the skills section, place a "predator support" that is not linked to any of the minions, already having another one with the summon reaper itself, I think it wouldn't be necessary, right?
Could you tell us the order of the points of ancestry?
Thank you very much for your work


Hello MontyesJose,

PoePlanner had not been updated to include the Automation support gem when Wrecker updated the build. So he put in a Summon Chaos Golem gem (I think?) as a placeholder. Anyway, the gem in the socket group with Molten Shell should be an Automation support.

The Predator support gem in the hat confused me, too. It turns out that the Predator support gem has two parts. First, it provides a direct damage buff when linked to a minion skill. Second it provides the "Signal Prey" skill. Signal Prey marks an enemy such that Predator minions will focus on it and will get an extra damage buff against it. So the Predator gem in the helmet is there so the Cast When Stunned will trigger the Signal Prey automatically against the monster that stunned me.

Hope that helps.
Running heists fully zoomed in... because
Hi Wrecker! It's been a minute, I was so glad to see you were back to posting builds. I've been taking an extended break from POE but I'm back for a bit in between IRL stuff.

Two questions for you and the rest of the zombie experts out there:

1. Is the Zombie Slam gem compatible with the 3.24 build or should I stick to the regular gem?

2. I was considering running the molten shell/withering/automation in my wand and the golem and specter in my helm for two reasons. First to gain the feeding frenzy/culling support gems on my specters and 2nd to get levels to golem and specters off this helm:



Will running feeding frenzy/culling on the specters cause any issues?

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