⛵☁️[3.25] The dirty Scorpion-tail|CI Trickster CI|140M+ Herald of Agony Minion|Arachnophobia Allstars
I really appreciate the work that's gone into all these guides, especially to try and replicate the same build across multiple ascendancies, but the post structure and the PoB's are very messy and unorganised. Copying and pasting these guides between ascendancies has left the posts and PoB links full of irrelevant or incorrect information, and it's not very clear how to progress through the build if the tree suddenly changes to ranger, for example.
Constructive feedback fully intended, so here are some suggestions to help make things a bit clearer. At the moment, each of the posts follows the same structure: * Current patch notes * Build title * PoB links * Quotes and posts * more videos * even more videos * TLDR section * Build description of scorpion and spiders * Video showing boss kill * Countdown section showing build potential * Why X section, includes additional spoiler section with a comment * PoE Content ranking, every type of content is in a spoiler, even if it's just one line * Build Pros, includes spoiler section with some notes * Build Cons * Appreciation and thanks section * further thanks and appreciation section * Index/Navigation, The ordering of this section is out of date, and should also be at the top of the post, not halfway through! * Path of Building section * Build up and balance defenses and damage * Gear section * Gem section * Another gear section, Includes subsection around spider management * Another gem section * Jewel section * Cluster jewel section * Flasks * Ascendancy/Bandits/Pantheon * Tips for levelling/league start * Managing ailments, spell suppression, attributes, resistances, mana, skills, crafting * Endgame section * Trading section * Section under construction * changelog * Sanctum It's a lot of everything, and there is a lot of overlap between sections, not even getting into the vast number of unnecessary spoiler tags. Just as a suggestion, I feel as though the following post structure would be a bit easier to read and follow: * Build Title * tagline (e.g. +++ Herald of Agony arrives in 40M +++, The leading and most successful guardian-minion-build (1.4M views) takes a tour as trickster!) * Index * Introduction (what the build does, who it is for, etc.) * Pros and Cons of the build * PoB Links * Build mechanics (how and why does the build work?) * Comparing build using other ascendancies * Levelling section: * ----Skills * ----Gear (you could also include the trade links here) * ----Bandits, ascendancies, etc. * Endgame section: * ----Skills * ----Gear (you could also include the trade links here) * ----Cluster jewels (and here) * ----Bosses/encounters * Trouble-shooting section: * ----Damage checks * ----Managing ailments, resistances, etc. * ----Other FAQs * Thanks and appreciation section * Other links and resources (put all of the boss videos, links to other builds etc. here) In terms of the Path of Building links, I feel as though they need a good clean up too. There's old stuff in there which could be put out as a separate PoB link if needed, and there are so many variations of the build that it's not exactly clear on progression. In terms of feedback for the build itself, it's very much an endgame build as the levelling section is very light on health/es. Perhaps these guides would be even better as purely an end-game guide, where it could focus purely on characters level 90+? Last edited by mojoflux#0675 on Jan 9, 2024, 10:17:25 PM
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" Hi Mojoflux! Thank you a lot for the great feedback and suggestions! Yes, I want to streamline the build and some pob also soon and some adjustements are needed to be edited. Thank you for the very, very good tipps and critics! I will use a lot soon. It's a long and high optimized build, so I need my time. I hope to correct the wrong small details soon, and the final pob's are of course already completed and ready to use. The index/navigation is updated only every 2-3 leagues, sorry. --- "...and there are so many variations of the build that it's not exactly clear on progression." As guardian the build was sometimes used for racing into the guardian-leaderboards, and for a fast starting the variations are of course needed for a fast low budget leaguestart. On top some variations like weapon, amulett, shield-alternatives vary in budget extreme each league. Of course almost all variations are already separated and hidden in spoilers titled "alternatives" and you can simply follow the tldr-spoiler with the recommended key-items or start copying the final pob. The videos, the weapon, the skill and trigger, the jewel-variations, the skills in levelling, perhaps also the the crafting and ubers-spoilers need optimizations for sure. Most thematics are already edited and cleared the tradelinks are cleaned up. The divergent and anomalous gem qualities and some trees in the pob were removed and the spoilers were streamlined. I could clean some stuff more up - but then many budget- and leaguestart-tipps would be needed to be searched out by the users and a short guide was not my personal goal. I love the min-maxing and optimizing multiple mechanics in poe too much. And of course I too often watched arachnophilias missing ele-resis, bleeding immunity on a flask, withers with a balance of terror, etc., so that I mention these important key-mechanics in more than one spoiler of the long guide. ---"it's very much an endgame build as the levelling section is very light on health/es." As trickster with the heartstopper ascendancy you level full tanky int red maps. The build focus on stacking avoidances, many defensive layers, auras and immunities and different sources of substain and beside CI 3-5 more keystones and instead focussing on stacking es. Compared to the former popular typical 3.20/ 3.21 YouTube HoA trickster builds of aer0 or or of Dr3adful this Arachnophobia Trickster here is doubling the ehp and trippling the damage. So it's easy possible to full juice 10k whisps in red maps with almost all map- and altar-mods in only 3k es remaining extreme tanky in full immortality. You can easy afk simu wave 30 and facetank almost all content. The pinnacle bosses are stinged into the arena's grounds by the Herald of Agony in fascinating 3-4 seconds. I entered myself as trickster extreme comfortably and with only around 20 chaos red t14 maps with 40 c red t14, so I wanted to add the Arachnophobia HoA-Trickster as the tanky ascendancy. A new video-showcase will follow too. Last edited by Chromino#4813 on Mar 3, 2024, 7:00:29 AM
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The Arachnophobia Trickster is completed.
Streamlined the order of the build Cleaned up and improved almost all spoilers and the tradelist Reworked especially "skills and trigger", "gear", "tipps for levelling" and many more Improved many details Added a spoiler about 75% spell block Improved the guidings about sorrow of divine, rational doctrine and brutal restraint, poe-content and favoured maps, cyclone - blazing salvo set-up, and many more Added Magic find chapter Improved the pob |
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Two new videos to show some performance and tankyness of the herald-build are published:
Phoenix in 3 sec, Hunger in 5 sec, Exarch in 4 sec, etc. https://youtu.be/1eCs-z_wMLk Mapping and crawling at the full juiced, empowered, delirious bazar, no hh, no mageblood, T16, lvl 98.5, 1.5M ehp https://youtu.be/T6IFVWgeW30 Last edited by Chromino#4813 on Mar 21, 2024, 1:46:36 PM
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where is the updated pob ? the ones you shared have alternative gems...
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" Hi Fabiofun! The build and the pob-community-fork is without alternative gems. Only the pobb.in webpage shows the old gems even when all skills are 3.23-versions without alternative qualities. In general the pob will be cleaned up and improved after the patchnotes and before the leaguestart. Did you updated the pob and use the community-fork? Or did I overlooked something? Last edited by Chromino#4813 on Mar 20, 2024, 2:57:27 AM
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Yeah i saw pobb.in , WIth pastebin , its cool. thanks for pointing it out but I recommend to make one cleaner or 3.24 :D has too much outdated stuff :P
Last edited by Fabiofun1986#0855 on Mar 20, 2024, 3:34:00 PM
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The allstars in [3.23] Affliction
The Whispering Woods of Arachnophilia That [3.23] was one of my all time favoured leagues - so high flexibility in building, so much possibilities to full juice map-content, the new valdo-puzzle-maps, and so top by 10000 whisps buffed currency-drops were outstanding fun and action-gameplay with empowered mobs. Traditionally I try to summarize the allstars in the league some days before the new league and patch-notes are published. _______________ League mechanics
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3.23 was one of the most powerful leagues of GGG. So much flexibility between the ascendancies was introduced with simply an unique jewel that which was taken and the new league-ascendancies. 3.23 news:
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Valuable charms and that which was taken: https://www.pathofexile.com/trade/search/Affliction/7PX6zRlt5 https://www.pathofexile.com/trade/search/Affliction/XwM0a3WCP ■■■ Herald of Agony: Quality now provides +0-5 to Maximum Virulence, instead of 0-20% increased Minion Movement Speed. It`s a huge damagebuff! Arachnophilia! Around 5M. It makes our choice of clusters more flexible and we get the poisonchance of the divergent skill-quality easy on the tree, other slots or with the new transforming gems too. ■■■ Ultimatum returns ... CI and aegis aurora will be one of the best choices again in this rippy mechanic. Choose the chaos-notes and win in 100% chaos-immunity. Also our combination of blockings and evasion is imba in the extreme damagepeaks of ultimatums. ■■■ League mechanic: in the small area of view HoA will be a great minion to clear many mobs at range ■■■ New ascendancies: ■ Warlock of the Mists ... with the summoned dark phantasms of the "penance mark" the es on hit of watcher`s eye, es on block of aegis aurora, unholy might in the Minion mastery for HoA after kill, returning projectiles, flask charges and HoA-virulences will be multiplied. Nice synergy! Arakaali's Fang returns into wanted alternatives again too as a modern wormblaster with the on kill-proccs and added singletarget damageproccings of melee splash. The Windshriek-boots, Vixens entrapements gloves, Anathema-ring adding curses will geht much more interesting beside. The former slower HoA-damage against some singletargets will be countered. The gained big uptime of vaal skills is like an immortal button with our high effective vaal discipline. Perhaps Wicked ward for another start of recharge will be taken again into this great set-up. ■■ Or "affliction" with summoned phantasms linked to HoA or by storm burst channelled absolution-sentinels etc. in combination Zealot`s oath will offer extreme high es-reg too. ■ Wildwood Primalist: The 3x new Charms with simple 40% more damage of permanent unholy might, chain explosions, capped attackblocks, top castspeed, high es-reg, skill reservation efficiencies etc. become true too when wanted. So many possibilities bring in best buffs at around 2 different 1/4 benefits of: Inquisitor Sanctuary of Thoughts 25% skill efficiencies Occu Profane Bloom: best for map-clearing Trickster Spell Breaker: Starting es-recharge, combinated with wicked ward Guardian Bastion of Hope: Capped attackblockings (trigger it with flicker strike or shield charge etc.) Guardian Time of Need: es-reg Raider Quartz Infusion: 40% spell suppression ■ Warden of the Maji will probably be not fitting as a ranged caster well with the tinctures. ■■■ New storm burst, storm brand of indecision, purifying flame of revelation, ethereal knifes of massacre - returning projectiles|splitting steel, orb of storms, ice spear .... etc. look interesting for easier and more virulences ■■■ The new Fire storm of pelting, 10 fire storms at a time, will probably be imba for HoA-virulences as well as the new transfiguration into static ball-lightnings or glacial cascade of the fissure. As CI we had a great time hunting the woods for full 5-10k whisps-juice with currency-drops never seen before... The charms and that which was taken-jewel were making balancing and 100% spell suppression and trickster-es-recharge and mapping-damage with minion-unholy-might cheap, fast and easy and freed up around 20 passive points minimum on the tree. I myself tried out the trickster-ascendancy for it's unique es-recharge as CI. It was great fun for me also when I personally dislike magic find-builds and focus on currency in poe. Poison HoA vs. other minion builds
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Again srs was the better uber-bosser and HoA the faster mapper ... _______________ Improvements of the build
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New gemqualities, new alternate gems, Ball lightnings of static
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The new HoA-quality with 5-7 more virulences adds a lot of damage, especially in early progress before getting medium clusters. The new stormburst-quality stacks much faster the generating of virulences. The new ball lightning of static enables high damage on one hit. So high es-leech is possible before getting recovery of other sources: For active es-recovery I added the leech-mastery ethereal feast with lvl 20 ball-lightning of static, lvl 20 tempestshield, lvl 20 storm burst and/or the es-leech support or a sorrow of the divine-flask until you get an graven's secret, aegis aurora and a watcher's eyes with es on hit. After once more testing dozen of new of skills the channelling of ball lightning of static was generating often 80 hHoA-virulences with some castspeed against singletargets also without the golden rule. But for ramping them fast up in half a second the golden rule is still recommended. Ball lightning of static is on lvl 20 also enough damage to use an es-leech-mastery or -support to leech around 700 es / sec when transforming to CI around lvl 70 before getting the watcher`s eye with es on hit. - I added a new cyclone set-up for up to 70 HoA-virulences while moving singletarget with huge aoe of blazing salvo (Thanks to amnesiaCR / lifer0se on poeninjabuilds): cyclone - (awakened) cast while channelling - blazing salvo - returning projectiles support + cursing sniper's mark I published the new Arachnophobia trickster build and pob. https://www.pathofexile.com/forum/view-thread/3477280 It`s extreme easy and cheap to gear up and is best tanky against dot, but hard to reach s-tier singletarget-damage. I improved the guidings about sorrow of divine, rational doctrine and brutal restraint, poe-content and favoured maps, cyclone - blazing salvo set-up, and many more. I added a new chapter "The crawler raises - Herald of Agony caught the POE world by storm" telling the paths of progress of the crawler. PoB
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The pob's were symplified. The levelling pob-trees were balanced a bit into chance to poison for early bossing. The Guide
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I optimized again the order of thematics and spoilers. I added a a chapter about magic find and one to balance spell block / mana of tempestshield as wanted. Many poe-trade-links were better organized and optimized. The category "b.i.s.-upgrades" was added for some more implicits in the tradelinks. I added weblinks to the paintings of the layout in spoiler "informations" https://www.instagram.com/patrick_lemke_play/?hl=de www.patricklemke.com A new Trickster-videoshowcase is published: https://youtu.be/1eCs-z_wMLk Improved chapters lab-runner/ heist with a guide about movementspeed in spoiler poe-content I outsourced the history of the build: updates and last leagues moved to guardian-forum page 474: https://www.pathofexile.com/forum/view-thread/3019705/page/474 I reworked especially "skills and trigger", "gear", "tipps for levelling" and many more. I added es-leech setups with tempestshield and ball lightning of static and the leech-mastery ethereal feast to active recover before gearing CI belt and shield I improved the guidings about sorrow of divine, rational doctrine and brutal restraint, dot, poe-content and favoured maps, cyclone - blazing salvo set-up, cremation of volcano, and many more. A spoiler about ranking of all CI recovery-mechanics by investments and effects in "Checklist defences" and in "Fire and other ailments - Recovery and dot" is added. The ranking of the ascendancies was finetuned. Gear
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I recommended The ghastly theater shield until getting aegis aurora. Graven`s secret is now default used and almost as strong as mageblood + melding of the flesh. Ashes of the stars is geared instead uul`netools vow amulet with it's high mana-multiplier of the 7th link. So definitive the build is in the best shape ever. Leaderboards and Leaguestart
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Congrats to all Arachnophobiatics! Totally awesome climbed into the HoA-Leaderboards into best positions! Great skilled! Also when often jugg and champ were chosen, the top of the board was again dominated by Arachnophilias! I myself climbed rank 2 in the trickster-ascendancy. Hehehehe X-) It was a beautiful leaderboard of Arachnophilia again! With some more very successful Arachnophobiatics! Trading
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Overall getting 2-5x more currency with full juicing maps was easy possible also without magic find. And so were the prices in trade 5-10x raised and calculated. X-) Leaguestart was quite cheap, charms, starter skin of the lords and aegis aurora were low priced. I never saw before triad grips with b.i.s. implicits for 1 div (often around 1 mirror were the prices in former leagues before). Arakaali's Fang was extreme cheap, the squire shield at 5% of prices in former leagues. But after a month, the best Skin of the Lord`s (2 raising up to 50 div), that which was taken jewels (1 climbing up to 250 div), watcher's eyes (1 div flying up to 150 div) skyrocketed. Large spellblockclusters were 2-4 div (in former leagues often 1 div). But overall the build was again much cheaper as other tanky builds like the es-, armour- or aurastackers. For myself I sniped some b.i.s. stuff again: Unavailable Unavailable Unavailable Popularity of the build
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In [3.23] in the pathfinder and necro-forum the build was great rank 2 in views again like in last league and in the guardian forum rank 1. Poebuilds.cc recommended again the Arachnophobia and Arachnophilia Allstars in both the ascendancies guardian and necro and both as budgetstarter as well as higher budget in variations. GhazzyTV again mentioned and adviced to the HoA-Allstars-builds in his streams. Thank you Ghazzy! Arachnophilia! PoE-Veteran Luetjeminze tried out some bow-builds in leaguestart. But beeing not convinced in their tankyness and qol in endgame he continued again with an loud "Arachnophilia forever!" and maxed out the HoA build one more time again. But: overall in the dominating 95% srs-meta not many, but much more CI Arachnophilias as in former leagues stinged the woods. _______________ Outlook: 3.24, Champion, Jugg and more
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Perhaps I optimize the jugg or the champ next league for Herald of Agony. Probably without CI. Last Epoch In Last Epoch I had fun rolling as a Primalist, Totems & Druid Forms with the best Palladino Luetjeminze after trying out already the alpha before some years. Already in early access it's an interesting game with much fun about skills and crafting, but miss much mechanics in endgame. More Are there plans beside for serious Titan Quest or Grim Dawn Expansion, a new Sacred or follower of Dungeon Siege 1/2 already leaked - hehehehe? And MMXI awaits us soooon? Yeaah! After all again I am focussing on the news of PoE [3.24] - and am quite sure Poe II will be the upcoming meta for bitches, gourmets and maniacs like us in the whole Arpg-genre. Looks beautyful. Last edited by Chromino#4813 on Mar 22, 2024, 8:13:54 AM
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I wanted to play this... was sold, then opened the POB.
The worst POB i've had the displeasure of opening if i'm honest. It's a total clusterf*** of information and way way too many pages. Can you try to please simplify the POB so leveling, maps, then end game please? There's no way in hell anyone is going to be able to figure out the steps needed to play this. It's like learning to play a piano at league start imho. |
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" To be honest - you simply need only to copy the pob and use the tl;dr. In lategame use the checklist defences too when you are not so experienced in poe. To know a bit about mana-reservations and about clusters used in this build is not that difficult and guided in separated spoilers, and yes, sure, poe in general is sometimes complex as we all know. This build optimizes and stacks some more mechanics as other squishy builds and is as result guiding more layers of defences and keystones. So as a result it's more complex too of course. And with the returning tattoos maximizing and balancings will be more fun in Necropolis. The guide goes for that into depth, yes. Last edited by Chromino#4813 on Mar 31, 2024, 3:36:36 AM
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