[3.23] Poor Man's Ward Loop - Level 1 Spells CWDT Triggerbot Saboteur

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Keade_ wrote:
But it does not work the loop only starts as soon as the enemies attack me otherwise it does not ignite with forbidden rite


There is no loop if there's not an enemy nearby. FR can and will ignite since we have flat Fire damage. It also deals damage to you based on % max HP and % max ES.

If the game tells you that you are taking 1819 Chaos Damage from FR, then you are actually taking 454 damage at 75% Chaos res. You have no quality on any of your CWDT gems, so you need to take at minimum 583 damage, which is why they will only go off on the second cast. Again, your HP is too low.




How HP i need and how i can fix it all

And how does this calculation work? i don't understand it

And when do I know that I need quality on my CWDT gems and how much has to be on them and what level cast when damage has to be taken?
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Keade_ wrote:
How HP i need and how i can fix it all


Just cast it twice, dude. No big deal. It's no different for anyone else until one has aquired quality CWDT and high enough HP. There's no magic to it, it's simple math.




But it doesn't run continuously for me, it always stops. It's really bad with the map boss.
And which Flask & Tattoos for the Budget version? cann u update the version?
How would you go about leveling this build? I wanna play this build.
Good afternoon, I tried your build, but I can't understand why there is no damage, I see that the chance of crit is not 100%, I see that the CDR is one lower than yours. Otherwise, I can't understand why there is such a strong difference in damage.

Can you look at the build and tell me what I'm doing wrong?

https://pobb.in/HLW0AedUh4Wa
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Enotov98 wrote:
Good afternoon, I tried your build, but I can't understand why there is no damage, I see that the chance of crit is not 100%, I see that the CDR is one lower than yours. Otherwise, I can't understand why there is such a strong difference in damage.

Can you look at the build and tell me what I'm doing wrong?

https://pobb.in/HLW0AedUh4Wa


Dont expect a response anytime soon. i been waiting 3 days for the build guide writer to respond.
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How would you go about leveling this build? I wanna play this build.


There's old pob's in the guide ("demo" ones), you can use those as a template to run until you get the items to get the loop going and running. You need the ring to recover and eye of innocence to really keep the loop going, so you won't really loop until lvl 68. I league started based of those and it worked fine enough. Might want to buy few uniques and -mana cost ring to get a smooth start for leveling and -mana cost ring for spending loop mana.

Edit: Just be sure to get the Battlemage sceptre while leveling, it should help keep damage up while leveling to maps and loop start.
Last edited by KekkoSlovakia on Apr 17, 2024, 4:33:02 AM
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Enotov98 wrote:
Good afternoon, I tried your build, but I can't understand why there is no damage, I see that the chance of crit is not 100%, I see that the CDR is one lower than yours. Otherwise, I can't understand why there is such a strong difference in damage.

Can you look at the build and tell me what I'm doing wrong?

https://pobb.in/HLW0AedUh4Wa


Get gloves with temple fire mods with damage against burning mobs and get the exposure on hit on those. Helmet Implicits with fire penetration and damage per power charge. Re-check your anoint on amulet. Implicits should be an easy and cheap increase in damage. Whole new gloves with the burning mod would be next cheapest increase, then i guess new belt with more cooldown recovery to hit the next breakpoint or more abyss jewels for flat added damage. After that, guess better watchers, but that's expensive.
Last edited by KekkoSlovakia on Apr 17, 2024, 4:44:48 AM
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KekkoSlovakia wrote:
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How would you go about leveling this build? I wanna play this build.


There's old pob's in the guide ("demo" ones), you can use those as a template to run until you get the items to get the loop going and running. You need the ring to recover and eye of innocence to really keep the loop going, so you won't really loop until lvl 68. I league started based of those and it worked fine enough. Might want to buy few uniques and -mana cost ring to get a smooth start for leveling and -mana cost ring for spending loop mana.

Edit: Just be sure to get the Battlemage sceptre while leveling, it should help keep damage up while leveling to maps and loop start.


What ring is needed cause i have the amulet so just wondering what ring is needed to keep the loop going?
Good afternoon, I wanted to ask why you don’t use these three additional points? It seems to me, on the contrary, the more we replenish our health, the better? Or will this 20% increase break our build?, we take 22% from the right side and 30% from above, without these 3 points we will have 52% health replenishment, and if we pump it up, it will be 72%. Damage taken is returned as life. Explain why this does not need to be pumped, and what will happen if you pump it, if possible in more detail
Last edited by Arataka71 on Apr 28, 2024, 4:40:21 PM

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