3.23.2 Patch Notes

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RymdLeif wrote:
Hello everyone!

This patch has made things worse than before. I've had my biggest problems with overall performance since early Trial of the Ancestor league patches, and I've been playing on and off since 2013.

This last patch only works in DirectX11, while DirectX12 and Vulcan makes everything blurry, when I click-move, it takes half a second for my character to move in that direction (and this is in town). I am also talking on lowest possible settings. I have tried all possible combinations of settings to see if there would be any improvements, but I havn't stumbled across anything so far.

In DX11 I can somewhat move around okay, but as soon as i enter any combat situation or zone my fps goes down to 5-10. While engaging in league content such as abyss or delirium, my screen turns to a slideshow, and I can't move.


Specs below:

Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
16,0 GB RAM
Win 10
(Edit: Nvidia GTX 1080 Graphics card)

Is my rig outdated for this game at this point? Or is it an issue with the renderer? I have played around 8 hours since last update, with no improvements to performance. For me it only made it much worse across the board.

Something (for me at least) went wrong with performance fix, and I'm seemingly not the only one having problems right now. I hate to say it, but at this point, unfortunately, seeing the words: "fixed performance" in a patch note sends shivers down my spine, because I think it's somehow going to make my game run worse than before.

Take care, and I'm hoping that we'll get a fix soon,

//RymdLeffe


Recommended specs via Steam are as follows.

RECOMMENDED:
OS: Windows 10
Processor: Quad core 3.2GHz x64-compatible
Memory: 16 GB RAM
Graphics: NVIDIA® GeForce® GTX 1050 Ti or ATI Radeon™ RX560
DirectX: Version 11
Network: Broadband Internet connection
Storage: 40 GB available space
Additional Notes: Solid state storage is recommended

Your specs surpass the recommended specs.

An i7-6700K is a 4-core/8-thread CPU @ 4ghz, about 50% faster than the recommended specs. They never specified if you needed hyper-threading or not. Technically, an i7-6700K is 8 cores.
Your Memory is equal to the recommended specs.
Your GTX 1080 is like 5 times faster than a 1050 Ti.

It could be your internet, your computer components could be dusty, or your settings are set to high.

Recommended settings means
Latest nVidia driver using default settings.
In-game graphics are set to high.
Resolution is 1080p.

Recommended settings does not mean using an incredibility outdated nvidia driver for your GPU, setting in game graphics to maximum, refresh to 144hz, and resolution to 4k.

Anyone who says your PC does not meet the recommended requirements has no idea what they are talking about.
REVERT LMB
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ObscureWarr1or wrote:
At first bad for me on PS5 after update, crashing on harbinger and death


Confirmed, on PS5, after update, it crashes all the time and disconnects unexpectedly, I removed HDR for further testing now
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3.23.2 Patch Notes

Made several improvements and fixes to the engine.
After this patch, local cached assets will be cleaned up upon launching the client, in preparation of the upcoming league launch.
Our DirectX12 renderer is no longer in Beta.
Added 1070 more foiled Unique Item options that the Voidborn Reliquary can yield.
Added support for DualSense Controllers.
Fixed a bug where turning in a stack of The Rite of Elements Divination Cards did not grant credit towards the Divined Destiny Challenge.

This is a large patch (about 4GB) as some of the engine changes required shaders to be recompiled.


Is this coming to Mac also?

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