Content Update 3.24.0 -- Path of Exile: Necropolis

I find it quite funny that 38+/40 guys generally welcome all the changes and are looking forward to play, while big part of whining comes from ppl barely touched the endgame in best case according to amount of completed challenges omegalul

Skipped several leagues myself, but now for the first time in long period I want to dive into league right when the servers start and juice it till the end
"1% of Damage Dealt by your Minions is Leeched to you as Life"
What about CI?
HYPE!
Started playing in Ultimatum and got serious in Archnemesis.
Add me on steam: steamcommunity.com/id/Ash91_ (friend code: 413758162)
Nah sounds like a skip league to be honest, these changes such, they bragged about adding so much QoL changes yet they removed much more. There was nothing wrong with the mana cost craft on flask, that was QoL not a fucking item text in horticrafting station. This shit killed my hype for this league and for future of Poe. I hope they walk back these awful changes, wake up GGG this isnt poe 2, we dont have spirit here to reserve the auras and noone wants to micromanage their fucking mana. The flask was a good bandaid for your "vision".
"
There was nothing wrong with the mana cost craft on flask, that was QoL not a fucking item text in horticrafting station.


Sound like some endgame build will be really hard to play now, it was really usefull it's sad but lets see how we can replace this
Massive nerfs accross the board. What a ... surprise.
From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519

Gannicus, God of the Arena – Deathless Uber Elder for Everyone
https://www.pathofexile.com/forum/view-thread/2627521
Mmmm..smells like 3.15 ver 2.0
Same huge nerf hammer without anything in exchange. Same so called "buffs" (or QoLs), half of which are actually nerfs. Same people exited by these nerfs telling all others the gameplay is more interesting now.

What actually we get is more grindy and slower gameplay, overpriced core items due to highly nerfed MFs(thus less items on trade) and highly reduced build diversity (to about 2-3 descent starters).

Pretty sure online at the league start will speak for itself.
lmao ggg still haven't learned a thing 🤡
The good :
frogs are back !
Wisps support
+1 power charge on the helmet with league crafting, hopefully some cool stuffs for the other archetypes.

the bad :
ice shot holy crap i can't believe how horrible this will feel, it has 25% less attack speed and only 1 projectile. The 280% dmg effectiveness isn't even that good. Factoring the lack of attack speed and flat dmg it is almost twice as much damage but for only 1 projectile and a gameplay with 25% less attack speed. Beurk.
In crucible it was "playable" but we lost : vengeant cascade, heat shiver, kaom spirit, crucible tree and this skill has to clear T17 + kill some new bosses ?

Tatoos got nerfed very hard, glad the flask effect duration survived but the rest heu ok great they exists.


Not very hyped to be honest.
Very dissapointed content is now mostly temporary (since sentinel only Sanctum survived)
I want to play wisps support and the Tgem ice trap was really pretty but after that there will be not a single skill gem i want to play in your game :(


Removing sextants THANK YOU, i have flipped over 200 000 of them, it was NOT healthy for the game. Now do the same with the leveling lobby, the alteration inquisition and the gwennen casino if you know what i mean ;););););)
R.I.P Tornado Shot.
I only got to play you for 2 leagues, and now GGG decided to gut you without giving us a transfigured version. You will be missed my friend :(

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