Content Update 3.24.0 -- Path of Exile: Necropolis
dead league 2 weeks in.
Looks awful. too many nerfs. I'd assume one of the deadest leagues of all time. |
|
"I know it was overpowered, but you didn't have to completely kill it |
|
When map tiers?
|
|
"we removed sextants to improve endgame micromanagement and added a league mechanic with worse micromanagement that starts while questing"
[Removed by Support] ^ GGG is just like TFT, scared of being compared to clowns. Undisputed best alpha tester since Awakening beta. Last edited by Rhaegar_G#4953 on Mar 21, 2024, 7:10:34 PM
|
|
its joever bros how do we play without our immortal god minion that deletes everything screenwide now?, we will actually have to play the game, no more guardian gaming rip
|
|
LOG tf IN
|
|
Sorry to say, but the Necropolis mechanic looks very tedious and underwhelming. Corpse management no thanks.
Which is a shame, because it clearly looks like you spent a lot of time working on it. The corpse interaction and management needs to go big time... No ascendancy balance nor rework, Assassin, Gladiator... Still no melee rework, baking the totems into the skills... How hard can it be to make more significant balance changes, when will you understand that those are what makes or breaks a league. Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks simply isn't fun. Rework stacked decks needed. Last edited by Senju_Hyoketsu#6098 on Mar 21, 2024, 6:49:32 PM
|
|
Gladiator forgotten and left to die
not even a damn buff? nothing?? |
|
Good ridance for the sextants. That was mad annoying.
Balance changes are mid at best. Was hoping for something more... Big |
|
HYPE!
|
|