0.9.10d Patch Notes
Version 0.9.10d
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Thanks guys :)
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring ---------------------------------------------------------------------------------- The Guide to Loot Filters - Here |
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Thanks Chris!
"Bullshit, you get the game for free." - Qarl 2014
"The 5x Diamond Supporter" |
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"So, what's this patch about?"
"It's a bug hunt." =^[.]^= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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I think you guys broke the website passive tree planner again. lol
They said I was mad! They said it couldn't be done! But now who's mad?!?!
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" Player gear does this. "A tool knows exactly how it is meant to be handled, while the user of the tool can only have an approximate idea." -Milan Kundera
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Add the ability to turn down background detail and particle density already. Less than optimal Pc users would greatly appreciate this. Also I would suggest changing the current way waypoint immunity works. i constantly get owned because it takes longer to laod the zone than immunity last and the first thing i see is my dead body. You can simply make the immunity buff last until the character takes some kind of action. Makes alot more sense to begin with.
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" +1 Same applies to stacking various shader effects. I can play Battlefield 3 on medium, but if I start spamming poison arrow+greater projectiles FPS really goes down and my friends with 'less than optimal' setup are pretty much frozen for couple of seconds. |
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" Eep! I'll ask Dylan to fix it tomorrow morning. Thanks. | |
Will more keybinding options be added in time for open beta?
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