Content Update 3.25.0 -- Path of Exile: Settlers of Kalguur
" Pardon my French, and I absolutely don't mean to be an ass with this statement. BUT WHY THE ACTUAL @%#$ DID YOU NERF AN ALREADY BAD SUPPORT GEM. This change would be allowed and permissible if you made the support skill function like Shockwave Support, but you didn't, so its completely unwarranted and disgusting and was only done to bring it in line with the other changes to spell scaling..... I cry for an already bad support that I so desperately want to enjoy outside of a Forbidden Shako........ Edit: " And the rich get richer....... State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084 State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 Last edited by Raghin#2415 on Jul 18, 2024, 8:15:46 PM
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I'm curious if The Taming is going to be changed due to being able to stack 50 shocks with the new Warden node. 1000% increased damage from a ring seems like a minor oversight.
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played 7 years
and i became newbie every league holymoly |
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So how exactly are we dealing with physical damage now that Phys to ele/chaos is gone?
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RIP Flamewood build being destroyed without totem taunt from chieftain.
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So... Defensive aura heavily nerfed, damage conversion wiped. Again to "offense is the only defense" meta?
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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" You got 6 portals Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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looks like a banger league... if this is a 4 month league I do not mind really ..
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tincture melee only unless warden what a dogshit is
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The Unbreakable Ascendancy Passive Skill no longer provides "8% of Armour applies to Fire, Cold and Lightning Damage taken from Hits". It now has 15% of Armour also applies to Chaos Damage taken from Hits.
rip |
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