Content Update 3.25.0 -- Path of Exile: Settlers of Kalguur
Lmao the fact that champion got destroyed on top of a determination nerf is hilarious. Rip basically all your armor.
On top of that, hatred and ashe do nothing if you aren't a convert build, and Jugg's best talent also got destroyed, which I can only assume is because of an enduring cry buff? Which means you just lose all res to make up for something you should have gotten, to gain a little chaos reduction. Oof. This aint it GGG. What's the point of buffing melee if you completely wreck 2 of the main classes and 2 of main auras? lol.. |
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" Exactly right. They delete skills because they can't change the meta any other way. |
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" I thought the exact same thing until someone pointed me to a third party (!!!) skill tree website. Why does GGG not make their patch notes reflect the change to surveilance? |
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Dayum GGG sending it
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no love for Lightning Strike? :(
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Any chance of adding staves to the weapon groups in Gladiator's "Weapon Master"?
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The skill changes look good, but what is the reasoning behind nerfing most things at low levels? Most skills were already terrible in the campaign.
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I like many things about this, among them stuff ive wanted for years
- automated sale system - auras staying activated after death but why exactly did you murder the juggernaut? jugg was already not a super popular ascendancy, but without unbreakables 8% armour on top of elemental res its just bad. especially in a league where you wanna buff meele builds, why murder jugg? |
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" Vaal pact change also breaks popular Mahuxolt builds for champions (and others). Vaal pact making (if I understand well) 100% of the leach instant, that means no more overleech, no more "while leeching" possible abuse (unless notables like Feed the Fury also works if it is "mana leech" ?). I have not read all the patch notes, but from what I read, 90% of it looked like nerfs of the things I like (and I play "melee"). Champion is the new Gladiator : looks like 100% useless ascendancy to me (except for aura bots maybe, because you can share fortify ?). I can't see if Berserker is actually nerfed or buffed from the patch notes. Deadeye looks totally buffed to me......I can't see why nerfing Jug, breaking Champ....and buffing deadeye ? I played "melee" the past 4 leagues (by that I mean I used attack skills and melee weapons), and odly I consider playing Bow for the first time since......Bestiary league!!! Because yeah, it doesnt looks good......unless I don't understand something about the Berserker changes (could be the melee class to go, as pure physical and impale ? I got hard time to evaluate if changes are good or not) Last edited by Killerspintt#7032 on Jul 19, 2024, 10:34:38 AM
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Hard to swallow the loss of attack speed from rage, berserk, and the melee totem, not to mention less attack speed from Adorned jewels. Based on several melee builds I played last league, attack speed was almost directly proportional to how smooth melee builds felt to play. I hope GGG reconsiders these changes before the launch of 3.25, or melee may still be kind of dead for me personally.
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