Training Ground/ Dummies - Please at least in PoE2
" Learning every boss (especially the end game ones) in training room would be too much for me. This is something that have to be experienced in the game. But if you want you could quickly check what change in gear, what change in passives, did for your dps or survivability etc. and then go back to this boss knowing how you have improved, and that all else is in personal skill. |
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Here is a short video of Marvel Heroes Training Ground.
https://youtu.be/K0bzJwKzOE0?si=OQSfVCXUbIamtAfC It shows four rooms: - Stationary mobs random spread - Stationary mobs wide circle - Boss HP sationary mob - Melee attacking mob. In PoE each of the rooms might get a set of switches/ options to make it better. 1. Set stationary or attacking 2. Promote one mob to rare (hp, defences, dmg) 3. Room deals you dmg constantly etc. --- It would be so good for players who don't use guids, or don't want to crunch numbers eveytime, or just want to feel the change, and it would subtract nothing from no one. Here what it could do quickly Situtaion 1 - Gear 1. You check your DPS 2. You change two pieces of gear and check your DPS again 3. You see the difference Situation 2 - Supports 1. You try a skill with support XYZ 2. You try a skill with support XYU 3. You see the difference. Situation 3 - Skill Rotation 1. You try rotation of skills ZXXXXYXXXX repeated for 30s 2. You try roration of skills ZXXXXXX repeated for 30s 3. You try rotation of skills ZBXXXXXX repeated for 30s 4. You see the difference Etc. Etc. Last edited by Bakubylozajete#1182 on Jan 4, 2025, 1:29:13 AM
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+1
World of Warcraft has it for a reason. |
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" Sorry, you wrote some nonsense. The game gives too much non-obvious information about DPS... Ignoring the dummy is ignoring the standard of the gaming industry! Last edited by Max_ak#2633 on Jan 18, 2025, 4:56:34 AM
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I think they won't add it for the same reason they won't add Death Recap:
too many variables and too much imprecise data. |
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" So it's better to not have anything, than having a system that is helpful in many situations, but not fully precise? This would be classic "perfect is the enemy of good". |
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