Trial of Sekhemas SUCKS

"
100luz#0970 wrote:
I was loving this game until I reached the Trial of Sekhemas. Then I started to hate it. Best example of cheap development decisions (instead of lets say actual boss designs) that end up shooting the developers in the foot.


This, thank you. +1 Push
+1
+1
GGG needs better QC - yes you do!
It feels like the game really wants to be skill based. But even the trials are just depending on the build.
It's crazy the amount of complaining about trials there are. It's easy. Try to about gauntlet and you'll find you have so much more to work with.

Secondly this is exactly what I expect from an ascension trial.
For those of you saying this should've been a boss fight. You're wrong. This was the place for this sort of design
+1

Basically quit back in 0.1 and now 0.2 b/c of this dogshit system.
Locking people out of class power feels awful. & I'm tired of going through that tedious and frustrating 'trial'.
After Honor Resistance is maxed, I would prioritize relics that double water from fountains/monsters. Being able to buy a couple boons early can really make the run more manageable. Seal & Urn relics level 70+ can give you up to a 15% chance for it to occur.
I sure love pulling levers and touching crystals while spamming dodge for an hour or more just to lose half my honor to some random explosion or burrowing monster or something or getting an affliction that bricks my character instantly.

I was borderline ready to uninstall when I finally reached the scorpion boss the first time and died naturally because I didn't know the mechanics of the fight.

Why are you punishing me for not knowing an encounter I've never encountered before.

Report Forum Post

Report Account:

Report Type

Additional Info