Poe 2 is a chore simulator

"
4 T13 = only t9 and t10 map drops
Finished my 7 T12 = found only T8 and T9 even a T5
You die the map is lost
I'm lvl 88 I cannot lvl up
Multiplayer = one shot even with 5k ehp
I find only garbage loots 99.99999% of the time
Rarity and bonuses from atlas tree change nothing
I have no fun to lose XP and find nothing
If there is no fun at playing it's not a game but a chore simulator
I'm done with Poe :(


If you look at what the community thinks, they would agree to a large factor, and I'll repost it below:

Path of Exile 2: Community Gripes and the Path to Redemption 🎮📊

Path of Exile 2 has captivated fans with its incredible visuals and ambitious design—but no game is perfect. Players have voiced concerns, and we've scoured forums, Reddit threads, and YouTube videos to bring you the hottest complaints—and potential fixes. But how widespread are these issues? Let’s break it down! 🔎✨

1. Hardcore Mode: Too Hardcore? 💔🔥

The Complaint: Hardcore players feel frustrated by frequent one-shot deaths, which seem unavoidable and heavily RNG-based. While some love the challenge, others feel it’s overly punishing.

Community Approval of This Complaint: ~65% agree this is a major issue (based on Reddit polls and forum discussions).

Suggested Fix: Balance enemy damage spikes and introduce tools to help Hardcore players strategize survival.

Approval of Fix: 78% say they’d feel more confident tackling Hardcore if these changes were implemented.

2.RNG Loot Progression: Fun or Frustrating? 🎲🪙

The Complaint: Players feel too much depends on random drops, making progress inconsistent. Grinding for upgrades can be demotivating when the outcome feels entirely luck-based.

Community Approval of This Complaint: ~75% agree RNG has a negative impact on progression.

Suggested Fix: Introduce deterministic systems like guaranteed crafting upgrades or targeted loot mechanics.

Approval of Fix: 82% are excited about reducing RNG for a more skill-based approach.

3. Crafting System Overhaul: Where’s My Bench? 🔨🧙

The Complaint: Removing the crafting bench has left many players confused and overwhelmed by the complexity of crafting mechanics.

Community Approval of This Complaint: ~60% feel crafting is unnecessarily complicated.

Suggested Fix: Reintroduce the crafting bench or provide detailed in-game tutorials for crafting.

Approval of Fix: 75% support simplifying crafting or bringing back the crafting bench.

4. Boss Fights: Challenge or Chore? 👹⚔️

The Complaint: Boss arenas now reset when players die, and portals are disabled during fights. This design feels punishing, especially for solo players.

Community Approval of This Complaint: ~68% of players think boss mechanics are too punishing.

Suggested Fix: Allow portals in boss arenas or tweak mechanics to make deaths less punishing.

Approval of Fix: 80% feel this would improve the overall boss-fight experience.

5. Support Gems: Penalizing Creativity? 💎🛡️

The Complaint: Some support gems impose hefty penalties, limiting viable builds and discouraging experimentation.

Community Approval of This Complaint: ~63% agree the penalties on support gems are too harsh.

Suggested Fix: Rework or soften penalties to encourage diverse builds.

Approval of Fix: 75% would welcome changes to support gems to boost creativity.

Sources 📚

Reddit Discussions: Feedback compiled from r/pathofexile threads discussing Path of Exile 2 gameplay and mechanics.

Official Forums: Polls and feedback on the Path of Exile forums.

YouTube Analysis: Insights from creators like Zizaran, DarthMicrotransaction TV and others analyzing community reception.

Community Polls: Informal polling from forums and social platforms gauging player sentiment.

The Verdict: Room for Improvement, But the Potential Is Huge! 🌟

While Path of Exile 2 is already a hit with its visual upgrades and revamped systems, these community concerns highlight areas where GGG can fine-tune the game for a more enjoyable experience. With the majority of the community supporting these fixes, it’s clear that listening to player feedback is the way forward.

What’s your take on these issues? Share your thoughts in the comments, and let’s keep the conversation going! 💬🔥
the games trash
if you had posted "I don't like the end game" you might have a good thread.

Instead even people who agree with some of your points are just going to tell you:

What part of "Grinding Gear Games" didn't you understand?

Personally I think the balance in endgame is super far off and I think GGG knows it because they slapped it in at the last moment to give EA players something to do.

In a game thats supposed to have engaging combat you can't set the RNG drop rates and monster speed/lethality balance points to be worse than POE1 ruthless.

So yeah if they want their skill design to make any sense and not be a huge waste of development time that no one will ever use again at endgame they will have to make RNG better, and improve many aspects of the endgame.

That said its still going to be a game about grinding gear.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
"
Waiden#9514 wrote:
Skill issue, go watch some youtube guides.

Or if you don't want to. Bye


Not skill issue I cannot dodge invisible attacks or corpse explosions there is too much spell effects on the screen Xd
"
Waiden#9514 wrote:
Skill issue, go watch some youtube guides.

Or if you don't want to. Bye


Not skill issue I cannot dodge invisible attacks or corpse explosions there is too much spell effects on the screen Xd
"
N3vangel#0037 wrote:
Sounds like your atlas tree needs to be tweaked to include more nodes that increase your chance of a higher tier waystone dropping.


I put all points for waystones
"
"
Not a skill issue this is normal GGG behavior its always overturned then ppl leave the game and they fix it I have seen this happen since nemesis league


Except we're at the point of having videos and streams clearly showcasing these exact skill issues.

These aren't necessarily mechanical skill issues but rather people lacking knowledge, capping out their learning resistance instead and refusing to read anything.

That is not something the devs can fix.


Yeah watcyihf YouTube video to understand the game isn't a chore. I remember all the other games where i had to do that and the list is: poe1

GGG is the only studio that makes bad games that require you to spend more time outside the game to do everything and gets a bandwagon of cheerleaders who accept this as okay
Last edited by maquino85#7657 on Jan 12, 2025, 7:09:53 AM

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