Evidence of AI scripting

This is a problem that all non-RMT players have to face.
I will just copy paste my post from similar topic

RMT and farm bots will ruin this game, and if it continues after full release, real player retention might suffer a lot.

I know I wont keep grinding for long after enjoying campaign, if lets say ~50% of players is just bots printing currency, why bother.

There is hope since bots wont buy MTX, but for now it looks very bad.
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Crytek12#3519 wrote:
I will just copy paste my post from similar topic

RMT and farm bots will ruin this game, and if it continues after full release, real player retention might suffer a lot.

I know I wont keep grinding for long after enjoying campaign, if lets say ~50% of players is just bots printing currency, why bother.

There is hope since bots wont buy MTX, but for now it looks very bad.



The real problem is the inflation that studios and individuals are creating with these AI scripts.

The helmet I bought for 3D a week ago now costs 20-40D currency with the same attributes. If the items you can get are not even as good as the script that can easily clear T15, then you may not get 1D currency in a week.

Players who have just started playing are in trouble, because if they only play the game on weekends, they will face rapidly rising inflation every other week.
I mentioned this some time ago in another thread, but the longevity of this game is based on the economy. Leagues cannot be 3 months long if the economy is wrecked by this stuff in 1 month. So you either fix the botting/RMT'ing insanity or you pump out a new league every month. Without doing one or the other the game suffers greatly and loses players.
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I mentioned this some time ago in another thread, but the longevity of this game is based on the economy. Leagues cannot be 3 months long if the economy is wrecked by this stuff in 1 month. So you either fix the botting/RMT'ing insanity or you pump out a new league every month. Without doing one or the other the game suffers greatly and loses players.


You are absolutely right.

Many people will say similar things."Right now, even someone running 100 of these crappy minion bots 24/7 will not produce the loot out put of a human playing doing juiced breaches for a night."

Some people also say that these scripts will not have any impact. I hope that is true, but you can open the transaction page now to see how much you paid for your equipment and how much it costs now to understand the seriousness of the problem.

Don't forget that for RMT Studio, profit is motivation. AI technology is no longer a niche field. Half of the first half of the 21st century has passed. AI technology will become more and more mature. We should start from the game mechanism to reduce the benefits of AI.

In fact, there are also modes that AI is difficult to deal with, such as BOSS battles and chaos trials.

But it will come back to the place where GGG seems to have no intention of modifying the player's resistance limit. Only when the player's resistance limit is increased can there be interaction between players and BOSS. The interactive gameplay that requires players to avoid BOSS attacks can prevent AI scripts from being rampant.

This is the low-cost solution I can think of at present, using the existing BOSS mechanism of the game to restrain AI

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