Azmeri Spirits loot still does not seem correct.

Me too. It feels that work over game is not productive. So many months spended for bringing 5% good and functional things.

I didn't see something new that people wouldn't complain. Every new coming patch is:

30% punishment
20% failure
8% bugs
2% fixes
20% meh content
15% more confusion in balance
5% good implemented things.




I had a target hunted by two orange spirits at the same time and it still dropped absolutely nothing. The amount of time I've wasted following these worthless things around through huge sections of empty map, only to get literally nothing from it, is pretty tilting.
The whole thing about Azmeri is bas implemented.

It's impossible to wait something new to work fine and bring more exitment without complaining 3 months before to be fixed.

But it's EA.
"
teobibu#1278 wrote:
Me too. It feels that work over game is not productive. So many months spended for bringing 5% good and functional things.

I didn't see something new that people wouldn't complain. Every new coming patch is:

30% punishment
20% failure
8% bugs
2% fixes
20% meh content
15% more confusion in balance
5% good implemented things.




Indeed. Azmeri spirits should make the Rare monster like Demon who faced Gandalf, so powerful but 100% more rewarded and drops should have at least 1 Div for a full group fight.

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