Doryani Merc builds ruin the game

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zzang#1847 wrote:
If Mercs ever would go core i would prefer a /players6 mode with the recent quantity changes in mind. Or allow us to have 6 Mercs solo.

Im afraid soon a new kind of service will open up "paid quant guys" that just enter theap to provide bonus quantity.


+1

p.s.
there are RMTrs, whales will keep on whaling, gold farmers will keep on gold farming and living under the bridge.
What matters is to make a fun game, who cares what 0.0000001% of playerbase do. Or do you really care if some idiot spends money so someone else plays a videogame for him.
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Hoo there wanderer...
Last edited by Henide#3803 on Jun 24, 2025, 7:14:26 PM
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In a single week? You've done everything you wanted to do for a league that's running at least 3 months in a single week? And that's healthy to you?

Also....min/maxing one build is enough? You play a single build per league? For a week?

Oof


I know, right? Imagine actually making a build that plays the game instead of sprinting to 36 challenges via carry runs, slapping together some half-baked mess with zero layers of defense, and then acting surprised when endgame content doesn’t politely roll over.

Somehow there’s always enough currency for multiple carries, but not enough to make a real build in trade, where people are literally deleting content with dirt-cheap items and few div setups that don’t require a second mortgage. But nah, anything short of mirror-tier is apparently “unplayable” or “expensive.”

Meanwhile, SSF players are cruising through content with even worse gear and conditions.

And really, you can’t min-max a second character if you haven’t even bothered to max your first one to a halfway decent level. When someone’s only option for progressing is to pay someone else to play for them… that really says it all, doesn’t it?


Well said. Pays to rush and then complains he is bored. Physics, math etc have more than 50 steps before you can create new materials, encryption etc

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