[3.27] CheapBunny's Skeleton Dark Pact Summoner Occultist | Pragmatism | Cane of Kulemak

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edowdle#2120 wrote:
This seems really juicy for 3.27, but the bit from the bug fixes seems like a huge problem:

- Fixed a bug where Dark Pact was not correctly sacrificing life. It will no longer kill skeletons it sacrifices on, and will only grant damage for the portion actually sacrificed.

Won't that mean you'd have to constantly re-summon skellies, adding a ton of clunk?


I am actually constantly re-summon skellies even before this, this build has a lot of cast speed, which makes resummoning pretty smooth. I think this bug fixing wont affect the build too much.

The damage before is already decent, 70% dps buffed is insane :D
Last edited by cheapbunny#0890 on Oct 23, 2025, 11:48:57 PM
Hi thank you for the build.

Do you think this is ok as league starter?
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Hi thank you for the build.

Do you think this is ok as league starter?


Absolutely if you are not looking for maximum efficiency, none of the item used is mandatory. The buff to Dark Pact in 3.27 makes it even more friendly to league start.
Last edited by cheapbunny#0890 on Oct 25, 2025, 10:16:21 AM
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Hi thank you for the build.

Do you think this is ok as league starter?


Absolutely if you are not looking for maximum efficiency, none of the item used is mandatory. The buff to Dark Pact in 3.27 makes it even more friendly to league start.


I played DP long time ago and had fun and haven't played it since then. Thank you again.
Fixed a bug where Dark Pact was not correctly sacrificing life. It will no longer kill skeletons it sacrifices on, and will only grant damage for the portion actually sacrificed.

I think this is a big issue for skele DP. Since DP can't kill skeleton and deals no damage when you DP on them, you need to replace the 1 life skeleton by resummon 2-3 times. That's super cluncky compare to before imo.
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Fixed a bug where Dark Pact was not correctly sacrificing life. It will no longer kill skeletons it sacrifices on, and will only grant damage for the portion actually sacrificed.

I think this is a big issue for skele DP. Since DP can't kill skeleton and deals no damage when you DP on them, you need to replace the 1 life skeleton by resummon 2-3 times. That's super cluncky compare to before imo.


This build has decent amount of cast speed, I constantly resummon skele even before because how fast DP kill them. Also, I think that enemy may just kill them anyway when they are 1 life.

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