You and your minions deal no damage 10 out of every 10 seconds

I am also a fan of removing this mod and similar mods like it. Yes there are ways to mitigate some of it (like taking debuffs expire sooner and whatnot) but it seems kinda silly.
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This mod has no counterplay and isn't enjoyable.
Chaos Orb has entered the chat. Risk? Tough luck, deal with it.


"Just reroll map 5head" isn't counterplay. Counterplay would be things like adjusting your build to nullify the effect of the mod. As much as people hate it, reflect mods have counterplay in that you run builds that are immune to reflect or aren't affected by it at all (ex. summons, totems, brands).

There's no build that can be made completely immune to periodically disabling your damage.

And that's only worse with risk scarabs. If you run them, that usually means your build can counter the mods that might potentially spawn on the map. Like, nobody in their right mind is going to waste currency on risk scarabs, enter a map, then realize it created a reflect mod after you instantly delete yourself. Periodic no damage shouldn't be an exception.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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This mod has no counterplay and isn't enjoyable.
Chaos Orb has entered the chat. Risk? Tough luck, deal with it.


"Just reroll map 5head" isn't counterplay.
It is though. Can't run or don't want to run a mod? You reroll it. That's literally what the currency is made for. If you get it via Risk then well, duh - that's what the name implies.

You can't tell me it's too much to ask to setup a quick regex*, prepare a bunch of maps for your session and be good to go. I swear people nowadays want nothing but the path of least resistance, everything is a annoyance or "bad game design" all while perfectly capable and valid solutions to your perceived problems exist.

Currency isn't just for trading. Use it instead of asking the game to accommodate your every and all whims.


*https://poe.re/#/maps
Last edited by Celestriad#0304 on Aug 2, 2025, 10:58:13 AM
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It is though. Can't run or don't want to run a mod? You reroll it. That's literally what the currency is made for. If you get it via Risk then well, duh - that's what the name implies.

You can't tell me it's too much to ask for to setup a quick regex*, prepare a bunch of maps for your session and be good to go. I swear people nowadays want nothing but the path of least resistance, everything is a annoyance or "bad game design" all while perfectly capable and valid solutions to your perceived problems exist.

Currency isn't just for trading. Use it instead of wanting the game to accommodate your every and all whims.


*https://poe.re/#/maps


You wasted so many words on saying nothing while sounding like a boomer.

No amount of regex in the world is going to save you from getting that mod via risk scarabs.

And nobody uses risk scarabs if their build isn't designed in such a way as to counter all possible mods they can roll.

There is no counterplay to this periodic no damage mod. So, why is it all of a sudden the exception?
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Aug 2, 2025, 11:01:02 AM
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It is though. Can't run or don't want to run a mod? You reroll it. That's literally what the currency is made for. If you get it via Risk then well, duh - that's what the name implies.

You can't tell me it's too much to ask for to setup a quick regex*, prepare a bunch of maps for your session and be good to go. I swear people nowadays want nothing but the path of least resistance, everything is a annoyance or "bad game design" all while perfectly capable and valid solutions to your perceived problems exist.

Currency isn't just for trading. Use it instead of wanting the game to accommodate your every and all whims.


*https://poe.re/#/maps


You wasted so many words on saying nothing while sounding like a boomer.
Let me use words that you understand then, short and clear:

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No amount of regex in the world is going to save you from getting that mod via risk scarabs.
Skill issue.


If your build can't handle a lot of unwanted mods you don't play with Risk. Or play a better build that can. Plain and simple.
Last edited by Celestriad#0304 on Aug 2, 2025, 11:15:45 AM
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It is though. Can't run or don't want to run a mod? You reroll it. That's literally what the currency is made for. If you get it via Risk then well, duh - that's what the name implies.

You can't tell me it's too much to ask for to setup a quick regex*, prepare a bunch of maps for your session and be good to go. I swear people nowadays want nothing but the path of least resistance, everything is a annoyance or "bad game design" all while perfectly capable and valid solutions to your perceived problems exist.

Currency isn't just for trading. Use it instead of wanting the game to accommodate your every and all whims.


*https://poe.re/#/maps


You wasted so many words on saying nothing while sounding like a boomer.
Let me use words that you understand then, short and clear:

"
No amount of regex in the world is going to save you from getting that mod via risk scarabs.
Skill issue.


If your build can't handle a lot of unwanted mods you don't play with Risk. Or play a better build that can. Plain and simple.


Yes, and every single map mod, up until recently, has counterplay. This one, very specific, map mod does not have counterplay.

So I'll ask again: Why is that mod the exception to the rule?
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
"
Yes, and every single map mod, up until recently, has counterplay. This one, very specific, map mod does not have counterplay.

So I'll ask again: Why is that mod the exception to the rule?
It has counterplay. If your build can't manage the few seconds of downtime otherwise, be it sustain or outmanoeuvre the current pack / boss / whatever, you disengage for 3 seconds. It really is that simple. Alternatively invest in the 2c Runegraft or similar sources - there is no build that can't fit at least one of them.

How I unironically imagine everyone complaining about this mod, or any T17 mod for that matter:




GGG gives you the tools to avoid those you can't run or dislike. Use them.
Last edited by Celestriad#0304 on Aug 2, 2025, 11:54:29 AM
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Toforto#2372 wrote:


I'm giving my feedback about the game. "Go play something else" isn't feedback.

This game isn't some perfect infallible masterpiece with no mistakes in it, which is why this forum exists.


You're free to give your feedback and entertain your opinions. And others have the privilege to discuss, comment and offer counterpoints. But you just don't seem to be very happy - and that confuses me, since this is your leisure time.


Your "feedback" amounts to "So you don't like 1% of the game? Then go play something else".

There's a lot I love about POE and there's a lot I hate about it.

But I'm not going to skip playing it entirely and will voice my opinion(s) on the parts I hate.

So will others.

You're adding nothing to the discussion.
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You're adding nothing to the discussion.


This is untrue.
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There does not seem to be very much you actually like in PoE. Just an observation. I say this in no way dismissively - in all honesty, if so many of Path of Exile's optional core mechanics frustrate you, why are you making yourself unhappy by playing?



Exactly, and I’m glad someone finally said it. If you’re consistently miserable with a game you keep choosing to play, maybe it’s time to ask yourself why you’re still here.

Some players really treat the feedback section like a personal wish list, “GGG fix my issues because I refuse to adapt.” And somehow, those same people can find the motivation to buy carries every league just to get an MTX… or, well, to “enjoy” the game they’re supposedly playing and spending time in. Funny how that works.

Sure, they’re welcome to voice their issues in the feedback section, that’s what it’s there for. But they should also expect feedback in return. And sometimes that feedback is, “You’re playing a bad build,” or “You’re approaching this all wrong.” If the response to that is to act dismissive, like GGG has to listen because they are the only one who's right here, then maybe the problem isn’t with the game.

More often than not, advice gets handed to them on a silver platter, actual solutions, build tips, defensive layers, strategy improvements. But instead of listening, it’s immediately brushed off in favor of “this mechanic is bad”, which, by the way, isn’t feedback. It’s just an opinion, and a lazy one at that.

Pointing out that someone is struggling because they’re playing an unbalanced or poorly thought-out build is feedback. The fact that it’s not the feedback they wanted doesn’t make it any less valid.

On the bright side, GGG knows better. If they actually started listening to every “water the game down for me because I refuse to learn” complaint, the game would’ve been a shallow mess years ago. Luckily, they’ve proven time and time again that they don’t design around the lowest common denominator, and that’s why the game still thrives.
Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse

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