0.10.8b Patch Notes
This patch should be deployed tomorrow.
Version 0.10.8b Content and Balance:
Bug Fixes:
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Now if I could just figure out a way to get an endless supply of unid rare maps. Or any unid maps for that matter.
Can you still see the total iiq bonus while inside these unid maps? Will CI users instantly die to blood magic? I suggest allowing a white map + alch orb placed in the machine to count as an unid rare map. Of all the time I have spent mapping, I have found about 5 rare maps. And the recipe is to steep of cost. This could be such an epic challenge added to mapping. Or it could be something nobody does because rare maps just don't drop often. I get the feeling option 2 was the intent. DISCLAIMER! The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone. Last edited by Dragon585#3483 on May 15, 2013, 12:00:55 AM
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Nice
IGN: Aux
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Lightning thorns nerf is extremely welcome. Now I can play some of my hc characters that I ditched after the LT change :).
I think darkray vectors needs a further buff to be viable. Innate movement speed for example. Last edited by kasub#2910 on May 14, 2013, 11:47:32 PM
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Don't do the new UNID map thing as CI! Blood Magic AFK died :P
IGN: xBilldozerx
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" Yes, you do. What will appear where the mods normally show is: Map yields XX% more items Area is unidentified Where XX is the total bonus of all mods, quality, and the 30% unIDed bonus. | |
This looks pretty darn good!
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We are going to see lot of deaths soon in Hardcore. Prepare to the QQ threads!
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" I thought that mod was unique to that item. Why is it not possible to change it for everyone automatically? Divine orbs aren't cheap. IRON MAN
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" I doubt it. I don't know too many people that have piles of unid'd maps sitting in their stash. |
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