Why Casual Gamers Don't Play POE2
" You're right and I do all those things too, but only because I have to. The entire game is based around crafting. The issue most of us have is the obtainability of crafting at a high level and in order to do that you either need to, ignore it all together, embark on a hellish grind, get lucky, or manipulate the system. Which are some terrible fn choices in my opinion. |
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after the campaign the game has no direction. "infinite endgame" is bad for retention because it feels mindless. people need a "clear path" with a clear end goal with tangible, known rewards and not run after potential currency drops.
crafting is a rng mess and all this shit like essences are bandaids, people want real deterministic easy to understand crafting. the core of a rpg is character progression, not market progression that is something only hardcore players who spend more than 10hrs a week on the game think. Crafting is useless and nonexistent to a casual, all they understand is right click exalt, which means they never get any gear. No one uses market, they do not have a lot of currency and do not know what they need so they are averse to buying. Telling them to use a guide means you already failed at teaching them with the game. Any external resource required, ever, is immediately a complete failure. The game simply needs a lot of certainty in outcome, guaranteed felt progression, and a juicy carrot in front of you at all times. Divines should not feel nearly as good as they do as a drop, items or crafting progression should. |
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Crafting is extremely easy. The currency tells you what they do when the drop. It takes an elementary school student to figure out the steps. If you can't even do that, you can just trade to skip crafting entirely. You want an AI-guided UI to tell you exactly what to click in your inventory or something? You want an on-rails game?
I only play SSF and it is my duty as one to inform you of my status. Last edited by SoFaux#7759 on Dec 26, 2025, 8:10:25 PM
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" Little bit more too it than that to be honest. Difference between suffix and prefix, knowing what stats can go on what items. What tiers are worth aiming high for. Then you get more in depth, stats have a weight and once you reach a certain weight you can actually NOT ROLL a stat on an item even if it would seemingly be available. I also believe some stats are of the same "TYPE" as well so cannot be tother on an item. EG: All Spell Skills and Cold Spell Skills, or Attack Skills and Melee Skills. |
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Game is fine. Fix bugs, tweak balance, add content.
A game for everyone is a game for no one. The game can absolutely be played casually, but the game shouldn't twist its design for players that won't even be here in 3 months. |
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" Or it should be balanced. Like early and mid game gear / loot should not be that bad and end game gear / loot shouldn't be too OP. |
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" The main reason why poe2 is the KING of arpg is precisely because the game is extremely difficult, very hard to learn and very hard to master, extremely challenging and requires a lot of time not only to play the game, but also to do research online at youtube, twitch, reddit, discords, forums, etc. The game cannot be made easier anymore because if the game becomes too easy, then poe2 will lose its crown among the competitors. The casual players and the lesser people and the unworthy people should not play poe2 if they are incompetent and lousy. If they are not good enough or too lazy to put in the time and the effort to learn, then they should go elsewhere and go play other games like last epoch and diablo 4 instead. If they are not good enough and still want to stay in poe2, then they deserve to be at the bottom of the pyramid. They are not good enough and that's why they cannot complete and win the content, example the pinnacle bosses, the trials, etc. They are unable to repeatedly farm the bosses and accumulate wealth in the game. Example, those players who achieve the ability to complete the trials will be able to repeatedly farm the time lost jewels, the exclusive unique items, the soul cores, etc. They are even able to provide service for other players as trial carry to earn extra currencies. Those players that are lousy and subpar should just accept that they are inferior and unworthy. They cannot achieve anything significant in the game and all they can do is complain complain complain all the time like whiners and crybabies. 34pre98qua
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" Ok go craft that chase unique, ok craft a perfect set of gear with your orbs, oh ya needs 10-100 if your lucky, needs omens to effectively select and reroll what you dont want, ya crafting is so easy and accesible like cmon, lets not forget you need some decent base gear, that base gear? all random chance to drop, oh just buy it off someone else, doesn't solve the core issue....... Last edited by Jobama#9902 on Dec 27, 2025, 2:02:36 AM
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Kuso game,FUCK...........................................................................................................................................................................
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ggg, please dont listen
poe2 is too easy und too fast These people who call themselves “casual” haven't even used a single support gem correctly and think their perfect build is too weak. They don't read a single tooltip and think the game is too difficult. Please do NOT make the game easier. These people just need to read the tooltips for skill gems and support gems once and they'll realize how brutally easy PoE2 is. |
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