Does anyone else feel PoE 2 is way too sweaty?
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" Completely disagree. Abyss in PoE2 is much, much better than Abyss in PoE. And Temple will be much better than Incursion. The PoE2 league mechanics are more ambitious, much harder to program, and have more gameplay depth. 0.4 SSF: Thunderstorm and Minions, work in progress: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController
0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9 |
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" PoE 2 is sweaty for the wrong reasons: it's not the satisfying kind of difficulty that comes from complex build optimization or strategic depth Instead, it's the exhausting micromanagement of damage rotations / skill mechanic (is this an tab target MMO or what?) and fear of instant death mechanics that leave no room for rewarding player skill, build experimentation or momentary lapses in focus Combat has no depth in it, mobs just brainlessly chase you, and you brainlessly blast them, the in-between (a word GGG doesn't have in its vocabulary) doesn't exist, because there is nothing to challenge you other than the gimmick that leads to the feeling you are having.. The only moment where it has the right kind of sweatyness is in Act 1 at league start, but even then, the AI of mobs and the overall skill design leaves to be desired.. GGG caters to PoE players, wich is obvious, but that mean it's also PoE 1 players (this is Path of Exile IP after all), they can't just change philosophy, and as a result, it prevents them from making the proper changes needed to flip the situation, wich is funny because the whole premise of PoE 2 was to make the changes they couldn't make in PoE 1 But again, catering to PoE 1 players, and being afraid of their reaction is ultimatly the source of all of PoE 2 issues, the irony This all comes at a cost: players aren't returning league after league, even for Free Weekend events, which should be alarming for GGG We are staring at a fundamental misalignment between what people expect: an ARPG (ACTION RPG, not casino slot machine), and what GGG is giving: a Frankenstein between PoE 1 and a vision of PoE 2 GGG, it's one or the other, it can't be both Last edited by ryuukk33#4998 on Jan 8, 2026, 5:29:12 AM
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" The game can be challenging to beat, and fun to play along the way. If anything I'm asking them to add complexity. Last edited by Exiliest#5062 on Jan 8, 2026, 7:52:47 AM
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