0.11.0 Patch Notes

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narg62 wrote:
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Tyronis3 wrote:
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narg62 wrote:
Way to completely ruin every build imaginable.

Bye bye 20 characters.

Sporker = trashed

ROA = trashed

Pulser = trashed

Pretty much everything else? trashed.

Is this GGG's attempt at forcing everyone to play a Melee in order to test the new mechanics?

So the only builds we are going to see are: LA/split, Melee, Discharge?

Cool.


Judging things before you've even seen how big the changes are.
Being a theory crafter, All I need are numbers.
Sporker - You crit less, big deal. Still will do high damage.
Crit WAS the strength of this build. Chance to shock on hit + crit are what shocked everything reliably. Without reliable shock, you have killed spark totems.
ROA - Get accuracy on your gear, it's easy to hit 90%+ chance to hit.
So I'm just supposed to eat all the exalts I spent on gear without accuracy? And then spend MORE exalts on gear that I will never use on another build? Classy.
Pulser - Damage reduction will likely not be massive.
Pulsers already need every single damage point they can get, due to freeze pulse being a low damage skill. People who arnt using RF/LL pulsers are going to be destroyed.
Everything else - Buffed.



This is quite obviously a patch that intends everyone to roll a melee for testing purposes.

Quite transparent acctually, GGG.

You're not fooling this guy!


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Being a theory crafter, All I need are numbers.


You didn't get any numbers, you got "Freezing Pulse damage has been reduced."

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Crit WAS the strength of this build. Chance to shock on hit + crit are what shocked everything reliably. Without reliable shock, you have killed spark totems.


You go from 30% to 20% crit, wow your whole build is trashed. Seriously, pick up more crit nodes or get better gear. You can already shock reliably with how often Spark hits.

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So I'm just supposed to eat all the exalts I spent on gear without accuracy? And then spend MORE exalts on gear that I will never use on another build?


Yes. This is how the game goes. Beta is beta, things change. If you can't deal with that, don't play a game in beta.

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Pulsers already need every single damage point they can get, due to freeze pulse being a low damage skill.


Are you kidding? Freezing Pulse has higher damage than most other cold spells.
FP 194-291
Ice Nova 128-200
Arctic Breath 213-319
Ice Spear 157–235





Moot replies but thx.

Yes freeze pulse does less damage.

No one will ever use FP by itself. We use GMP.

Thus less damage.

Logic and common sense? It's what's for breakfast.

Seriously, if I was allowed to call you an idiot, I would.
Last edited by narg62#5820 on Jun 3, 2013, 3:30:57 PM
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chancer wrote:
spark crit base is 4% from 6% - ok so you oficially made one of the 3 used skills (EK, FP and spark) worthless. THANK YOU!............ spark with no crit is absolute shit so great stuff... I will probably just quit after this patch.


lol cry baby
Nice, keep it up!

<for the lulz>
Only America needs to have pointed out timezones differences :P
</for the lulz>

edit: i just read the additional posts by Chris and it seems people are ranting about nerfs etc so i'll post my point of view.

In my opinion is good that numbers (damage, life, etc) aren't too exponentially increasing with levels. This way if you are underleveled you can still play and, with skilled play, survive, and if you are overleveled you don't steamroll everything.

This also favors gear usage: there's no feeling that suddenly you have to change all your gear because you leveled.

Also: ranting before seeing the exact numbers is dumb.
Last edited by lepre84#7082 on Jun 3, 2013, 3:42:14 PM
Why is Alira reward so weak COMPARED TO Kraityn reward? Wtf..
Old april 2012 account got stolen
The crit chance reduction from 6% to 4% actually means 33% reduced overall crit chance which is kinda big.
What I don't like from this patch is that the countless hours spent in leveling that char are gone and this from a game which relies on the goodwill of the players to survive.
Well, Time to plan more builds.


Good job, GGG.
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narg62 wrote:
Moot replies but thx.

Yes freeze pulse does less damage.

No one will ever use FP by itself. We use GMP.

Thus less damage.

Logic and common sense? It's what's for breakfast.

Seriously, if I was allowed to call you an idiot, I would.


Apparently you can't use basic math skills.

Hypothetical scenario: Your FP does 100 dps. You put on GMP and now it has 50% less damage.
You now deal 50 sheet dps, but in reality you hit 5 times thus meaning 250 dps. Congratulations, you just more than doubled the damage.

You call my replies "moot" and yet have no logical counterarguments for any of them.
Tyronis3,

You hit the Cruel wall didn't you?
can you make mana flasks so that they dont stop regenerating if you are full???
ign: ALLRAUDER

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