0.11.0 Patch Notes

while you guys wait for the patch, listen to Audioslaves Out of Exile ;)


http://www.youtube.com/watch?v=DkYfGlGPZPU
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Sebash6 wrote:
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Bobo337 wrote:
So if you reduce enemy damage, but also reduce ES/life... And the armor formula is the same.


The game is the exact same except with smaller numbers.


Wow so much difference.


Nope. They reducing monster dmg, so ur armour will be better.
Basically: less dmg of monsters = more dmg u reduce = u will be more tanky now with high arm. So they really had to reduce that hp. Or some ppl would be immortal

Oh so the small attacks that are already mitigated by armor will still be mitigated by armor, and the high attacks that aren't still won't be?

Wow so much has changed.
Most uninspiring, depressive and not cool patch ever. Thank you so much for nerfing nearly all passives and skills my build relies on, keep it up guys!
Question to the devs: which of the GAME ART you consider finished? Or rather - what are you planning to change?

I'm asking because the game looks overall good, but there are *some* parts that make it look outdated or flatout ugly (sorry :), at least to me. For example the energy shield, or the marauder's entire 3d model :D
well done,GGG

so the complainers didn't see the nerf of the monsters or what
As someone who loves melee action in ARPG's, I am totally excited about these changes. You guys have done a great job designing this game, and I trust all of these changes are for the better.
Cheers
Last edited by Actus_Fidei#2263 on Jun 5, 2013, 4:40:20 AM
The funny part is the people who were using the abusive superbuilds who are whining really bad now that they no longer can onehit all mobs in level 70 maps, poor you...
Last edited by nurfen#5983 on Jun 5, 2013, 5:10:26 AM
It's beta still. Changes are to be expected and current gear can be used to facilitate new build, or people can adapt to the changes to use similar gear/ skills with a different passive trees.
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nurfen wrote:
The funny part is the people who were using the abusive superbuilds who are whining really bad now that they no longer can onehit all mobs in level 70 maps, poor you...


OH MY GOD YES! This, million times this. High lvl maps are supposed to be a challange and not a joke. So your dmg output got nerfed? Boohoo. Now you actually have to stay awake while clearing maps? How bad.
IGN = Annihilator_of_Worlds
hello every1

2 questions:

what about the 18 % oak quest? i choose it as 12 % i need to remake the char ?

and about the new phy dmg inc from belts it gonna increase when release for the old ones or only the new ones dropped

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