0.9.13 Patch Notes

Am I the only one underwhelmed by the Acrobatics buff?

24% to 30% doesn't sound that good, especially if it only applies to normal attacks and not spells and normal attacks.
So about Ground Slam...
Since it's off Weapon Att Speed, does Faster Casting still work on it?
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Reduced Flame Totem's damage by 14% and life by an additional 30%.


Ouch!

Well my witch won't be happy about this. No more spamming it through doorways. I suppose this will require a more focused effort on defending the totem during combat.



Hey, they finally did some more changes I've wanted done for what felt like years. While that may sound negative, I'm glad they got done eventually; I understand there are many things that have to be done overall.

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Bowser93 wrote:
So about Ground Slam...
Since it's off Weapon Att Speed, does Faster Casting still work on it?
Faster casting never worked on it as far as I know. Especially now that it's changed why would you even ask that?
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Last edited by Xapti#6455 on Oct 31, 2012, 1:50:14 AM
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Chris wrote:
This patch will probably be deployed tomorrow. I don't know what time yet.

Is it possible to update the passive skill tree from the web? If you may do it will be great so we dont have to wait until tomorrow =D
Regarding the corpses in the PvP arena:
can they be raised as Spectres?
How much health do they have? (for detonate corpse)

Patch looks amazing as usual. Keep up the great work. When OB hits I am sure it will pay off tenfold
Visit the Path of Exile Wiki at http://pathofexile.gamepedia.com/
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Chris wrote:
Fixed a bug where the game could not display "ffi" in the smallcaps version of the font.
Did I help at all with this (link), or did you do some other technical things that you probably dont want to go into detail over?
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Moved Iron Reflexes closer to the Ranger area and further from the Marauder.




Nice, breaks half my gear, just in time to knock me outta the top 5 =\


Glad for the bug fixes at least /sigh
IGN: Jerk, Princess

http://orbswap.info - the easy way to trade currency
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Chris wrote:

Fixed some problems with firing projectiles past corners


If this fixes the 'not hitting people' problem, this is the best thing about this patch.
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Chris wrote:

[li]Increased second Duelist Attack Speed node on right side to 4%.[/li]
[li]Increased the early Duelist one handed and two handed attack speed nodes to 4%.[/li]
[li]Moved life as an early option into Duelist choices.[/li]
[li]Added a 1% life regeneration node to the Duelist area.[/li]


HAZAA! 4 changes on here directly from my feedback. Next one the goal is 8.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856

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