1.0.0e Patch Notes
" I felt the damage was ok (still high), throw/reload speed abit too fast. What bothered me was the trigger radius if there even was a max, even half a screen away, or more, they still triggered after a while. This combined with the damage and throw/reload speed was insane. In my opinion hardest boss. The new last boss was cake compared to this one. Last edited by mrgrin#2076 on Oct 30, 2013, 10:38:43 AM
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" Caliga was massively over-tuned, I walked into his room and literally went from 100% to 0% in a blink of an eye, and that was on normal. When a mob is 1000000x harder than anything else it's over-tuned and needs to be adjusted. Good patch overall, it's nice to see you fixing things quickly. | |
" I tried, but I really don't understand that. Could you clarify please ? :) Standard : BratalUss
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I really hope Animate skills, especially AG will be rebalanced in 1.0.1.
Because AG just became useless with its resummon health fix. Hateful post.
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I hope the larger rare monsters aren't too noticable. I liked them fine before.
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What about a way for us to see the gear other players are using ? Similar to Diablo.
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" Thanks ! that damage was insane for Normal ! "What have you become when even nightmares fears you ?" Last edited by Faddei#3913 on Oct 30, 2013, 11:28:29 AM
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" Well, that just means that your lightning resist was absolute shit cause I can tank him with 1 blue topaz ring. Yes I do pot and my pots aren't even instant at this moment. So I guess you should have gone to the vendor and buy 2 topaz rings and just killed him real quick. That is my experience with him. Last edited by LoLMassacre#1216 on Oct 30, 2013, 11:42:31 AM
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Awesome, thanks :)
Teamspeak 3: gamer-portal.net:9955
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" This Again, game is getting easier due to noobs and casual QQers that cannot play the game properly. POE just like D3, from "hard" to "walk in da park" Screw this, rly |
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