1.0.5 Patch Notes
" I don't play this niche quill rain thing soooo I'm good. Still casting 9999 discharges into firestorms into other spells here filling my entire screen and destroying Map dominus still. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Jan 9, 2014, 3:05:15 AM
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Yea...I was recently thinking to myself how CoC was such a fun gem to play with. The recent nerf destroyed my ranger LA/CoC build but seems to have buffed melee CoC...like melee needed any more help.
While it's true my LA/CoC build dominated in AoE damage, it had serious drawbacks: 1. Minimal defense/glass cannon 2. Huge mana issues (popping pots all day) 3. Reflect phys/reflect elemental 4. Very poor single target damage OK maybe it looks great when you are running in groups but like any "balanced" build it had some serious drawbacks but was still a ton of fun to play. I gues it's back to my melee character AGAIN. |
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Exalted orb art update...
So those T-shirts and hoodies (from supporter packs) will have outdated art on them? IGN: xSiCKoWx
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trade chat spam should be at least 10 secs, 3 sec is nothing...
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Bring back old image of "Exalted Orb"
New is suck ;[ ign: WarriorsOfEternity Scion Battle Spectromancer low life 8 auras | Domination (Standart) League | Life
ign: _Forsaken Shadow Dual Dagger Melee Crit 40k dps (68k abyssus) | Standart League | wasted |
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" I think I agree with you. Ascension tied to Lab is the worst thing GGG has done...apart from GGG's philosophy on Trading. Oh and Gambling Loot boxes. And selling out to tencent.
I used to love GGG. I supported to ensure GGG remained independent, now I just wish I could get my money back. -_- |
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Please fix Cyclone stopping bug in the next patch.
Who mad about CoC say Thanks to *crying nerfers*. Keep crying about nerfing and dont say anything about powering gems up! You are in the right direction! If I dont reply to you - I dont give a flying duck about your opinion
If you dont reply to me - I dont care either because I dont come back to see who replied to me |
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This trigger gems are a drama source since inception.
Too good (CoC, CwDT), situational (on stun, on hit), for lulz or bugged (on death) And on top of everything you lose at least 2 links with any for either marginal use or clever use that need be patched. Meh. And then is the PvP crowd, vocal from deep within. I'm going to laugh when GGG starts balancing skills to fix the PvP area. (phase run anyone) For shit like that Blizz gets lot of flack. I guess it's came to a point where GGG simply can't please everyone anymore. From old vets that got burned out with game to newcomers that cry in frustration about everything RNG and desync. ~~ I dig the new exalt art. nice :D Last edited by Snookdog#0618 on Jan 9, 2014, 3:33:51 AM
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" Tell me about it, I tried making a D2 necro tribute prior to this (summons, iron golem, corpse explosion and iron maiden) and it seems iron maiden is still useless, don't know what was I hoping for. Shit, I just might go with life tap instead. And it's not the problem with the gem, it's the problem with game design and damage ratio. Punishment is useless like this and if they buff it too much it will annihilate players if they get it on them by some chance. P.S. I wholeheartedly agree with those saying trigger gems should never have been implemented into the game. Or at least not without at least a year of testing in a well-populated alpha realm... no, make that two years. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Jan 9, 2014, 3:59:02 AM
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" does this mean that AoE attacks that hit all enemies at the same time (Reave) will now be able to proc only once no matter how many enemies was hit? While Spectral throw being now even better for PCoC? IGN: Eric_Lindros CET: Timezone Last edited by Ludvator#6587 on Jan 9, 2014, 4:04:05 AM
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