1.0.6b Patch Notes
" well there goes my new favorite utility gem. For a bit atleast. |
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" I'll check the status of higher levels, if it is limiting on the higher ones, we'll get that changed. | |
how about fix random game crashes. or if someone crashes regenerate a tp for a mp...
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edit: nvm answered
Last edited by Exune#6702 on Feb 3, 2014, 8:22:51 PM
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" So max Corpse Level is level 68? that'd REALY suck :s |
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" Thanks! If I could press more; So at max, it can summon a level 68 minion? How does this interact with the empower gem? Does it raise the level at all? Or are we limited to level 68 minions permanently, and thus this is useful as a zombie summon, but never specter? If I can be bold; It would be really cool if the mechanic that scaled specters down to an area, worked in reverse to scale them up to match the area too. It would be a major quality of life improvement. |
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Seems like a huge nerf for summoners, and something that makes quality of life even more painstaking. We already have to micromanage a hefty load - hope this doesn't really affect the flow of gameplay and overall enjoyment factor.
Last edited by ChaoticArchetype#1175 on Feb 3, 2014, 8:25:29 PM
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Any chance that Lightbane Raiment can be hotfixed? It's damage was insanely nerfed on the latest patch and now it is useless.
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" If you've got a specific bug, please post to bug reports. Your comment is not useful here, and not detailed to be useful enough for identifying issue. | |
OMG what a terrible change!!!
QQ:
Spoiler
Make a cool new Gem, then shit on it. It's not like having bodies the level of the zone you are at is OP... all it takes is to kill mobs, whose bodies, incredibly enough, are the same level of the zone! This is a quality of life improvement, for several builds, while creating room for new ones. Well, not anymore. Offerings fodder like someone else said... and that is it. At least let the Spectres scale up with zone, like zombies do. Last edited by KlaatuZu#4103 on Feb 3, 2014, 8:37:39 PM
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