Version 1.1.1:
Atziri's Influence Grows Stronger:
Piece by piece, Wraeclast bows to its new monarch. The lovely Atziri, Queen of Sacrifice. As Wraeclast bleeds, Atziri's thirst only grows.
- Added a new corrupted Skill Gem - Vaal Summon Skeletons: Summons an army of skeletal warriors, archers and mages, led by a powerful general.
- Added a new corrupted Skill Gem - Vaal Glacial Hammer: Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape.
- Vaal Orbs can now generate more corrupted implicit mods than before.
- Players are now 20% more likely to encounter a Corrupted Secret Area.
- Rarer Vaal Fragments are now more likely to drop.
Content/Features:
- Added two new Unique items, both designed by our supporters.
- Added two new cosmetic microtransactions: Guardian Mask Helmet Skin and Arctic Ice Nova Spell Effect.
- Added two new achievements: Vaal Gemling (have a Vaal gem reach level 20) and Full Spectrum (corrupt an item to have a white socket).
- Added a new vendor recipe.
- Added a new Map Mod - Anarchic: Map contains two extra Rogue Exiles.
- When a player is slain in the Sarn Arena, the kill is now announced locally with both character names shown.
- Improved zombie dismemberment.
- More Invasion bosses have distinct visual indicators.
Balance Changes:
- Substantially rebalanced Invasion bosses, including changing their abilities. Many of the more extreme ones are now easier and some of the weaker ones are harder. We've changed the behaviour of bosses that used to be able to kill you before you saw them. Some Corrupted Secret Area bosses were updated in this process also.
- Increased the quantity and rarity of items dropped from Corrupted Secret Area and Invasion bosses.
- Invasion bosses which are harder than average now drop increased rewards in higher difficulties based on their level of challenge.
- Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.
- If you use a skill that causes a projectile spiral (like Vaal Fireball) from inside an enemy, then only the first projectile can collide with the enemy now.
- Increased the quantity bonus on the of Fracturing Map mod from 21% to 27% and reduced the chance of this mod spawning.
Bug Fixes:
- Fixed a bug where monsters could spawn on small islands in the rivers inside caves.
- Fixed a bug where Orbs of Chance would be consumed without effect when used on Map Fragments.
- Fixed a bug related to Blood Elementals playing the emerge animation at the wrong time.
- Fixed a bug where the Imperial Gardens occasionally generated in an incompletable state.
- Fixed a bug where a player was able to walk to the edge of a level.
- Corrected the name of the Life and Mana node in the Witch starting area of the passive tree.
- Fixed a bug where it was possible for monsters to become stuck in the Neglected Cellar.
- Fixed a problem where Vaal Vessels in the Vaults of Atziri could drop items that were impossible to pick up.
- Removed an unfinished skill from an Invasion boss.
- Fixed a bug that could cause the Corrupted Secret Area attached to The Southern Forest to be inaccessible.
- Fixed a bug where monsters could spawn in bad locations in The Docks.
- Fixed a bug where the Strongbox mod that drops additional magic or rare items would have no effect on Maps.
- Fixed a bug that could cause monsters spawned by the Strongbox stream-of-monsters mod to behave strangely.
- Fixed a bug where Jeweller's Orbs would not prevent you rerolling an item that had more sockets than it naturally could have at that itemlevel, due to dropping from a Strongbox with the increased sockets mod.
Thanks for your feedback and ongoing support!
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Posted byChrison Mar 13, 2014, 9:24:05 PMGrinding Gear Games
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Nice!
IGN: Hochep
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Posted byHochep#0153on Mar 13, 2014, 9:24:55 PM
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Cool
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Posted byJangoMV#5665on Mar 13, 2014, 9:25:05 PM
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Vaal Skeletons sounds nice :)
I think I just experienced the Vaal Fireball thing.. I had LMP, GMP connected to it and let it off inside poor Perpetus in the City of Sarn. He just got vaped instantly! If only I knew about this before I would have been oneshotting bosses :D
Last edited by rampagingrabbit#6453 on Mar 13, 2014, 9:54:12 PM
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\o/
Almost nobody dances sober, unless they happen to be insane.
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Posted bykalktresor#4124on Mar 13, 2014, 9:25:17 PM
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Good stuff
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Posted byAfran#4995on Mar 13, 2014, 9:25:19 PM
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first page :)
nice patch:o
Rank #7 1 week Race [Closed Beta - Dec 2012]
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Posted byiGematriA#4718on Mar 13, 2014, 9:25:50 PM
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nice!
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Posted byCharger29#7758on Mar 13, 2014, 9:26:04 PM
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oh yeah
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Posted byAgedee#0870on Mar 13, 2014, 9:26:23 PM
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Woot
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934
IGN: TheHammer
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Posted byTehHammer#0539on Mar 13, 2014, 9:26:29 PMBanned
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