1.2.0 Patch Notes - Forsaken Masters

Y U NO FIX LOGIN NOTIFICATION?!

Beyond that it looks amazing, how does swapping hideout work?
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
Last edited by Redblade#3843 on Aug 20, 2014, 3:39:12 AM
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cena6665 wrote:
the reeve nerf.

It's a buff except at the top level (0 stacks: 12%→14% | 8 stacks: 31%→31%).
TBH I have mixed feelings about this patch, we'll see how it is going to be.
Spoiler

Hideouts feature - Am I reading PoE patch notes or The Sims Wraeclast patch notes???
Generosity - I only play solo and I would like to see some solo-dedicated features sometimes.
The unique Broadstroke will no longer drop. Why don't rework it? Another Legacy, another design fail.
The Voideye and Vaal Caress Unique items will no longer drop. +2 Legacy, +2 Design Fail.
All cases of "snapshotting" have been fixed. I like to read that.
Higher level maps are now slightly harder than before. I want to see crematorium boss with 76% max fire res AND slightly harder...
Corrupted secret areas can no longer spawn in the first area of an act. I don't like that.
Viper Strike. It was good to have a skill with a damage that wasn't depending on weapon.
Ice Nova - Still no correct AoE display?
Ice Spear - Path of Ice Spearer is coming?
Skill Nerfs: Why don't you just remove them? Especially Wrath and Arc.
Curse on Hit. I like these changes.
Life and Energy Shield clusters. They were required, but still not enough chaos res to sustain hybrid build IMO.
Crown of Eyes: A lot of people will be disappointed.
Mon'tregul's Grasp: wow, gotta go waste a divine on my 3 grasps...
I'm not sure why ice nova didn't get a bigger buff. 15% damage increase is not enough, considering its base damage is pretty much the lowest in the game, even after the 15% damage increase. I know it's radius is very large, but it's really not enough to compensate for the excessively low damage. Oh well, some day!
@Moylin (Beyond)
Last edited by Avelice#3926 on Aug 20, 2014, 3:35:57 AM
No changes to Righteous Fire? >:
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Reshanras wrote:
No changes to Righteous Fire? >:

Snapshotting was fixed, wtf else were you expecting?
Last edited by SidleJinks#3016 on Aug 20, 2014, 3:35:51 AM
sweet good job GGG
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SidleJinks wrote:
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Reshanras wrote:
No changes to Righteous Fire? >:

Snapshotting was fixed, wtf else were you expecting?


A compensating buff after they nerfed max Resists and Snapshotting?
Reminder that RF and AA were never intended to be run all the time. You can tweak your build to still do that, but don't expect it to be awesome.
Back and buff Frenzy, nerf nerf Frenzy, so you have to be without a brain if you nerf skill no op.
How many path balanced Frenzy was last year 2,3,4? lol and no op skill nerf. gj.
ING: SymphonicBlack
Last edited by Zhenia#5221 on Aug 20, 2014, 3:45:03 AM

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