In Path of Exile: Harvest, Oshabi is cultivating the Sacred Grove, an ancient garden of mysterious power. Plant seeds that grow into dangerous enemies and craft their Lifeforce onto your items.
Our June expansion contains the Harvest challenge league, powerful new crafting options, eight new skills, two new support gems, revamps of Two-handed Weapons, Warcry skills, Brands, Slams and the Passive Skill Tree itself. We've also introduced 12 new unique items and rebalanced over 50 existing ones.
"It is beautiful, yes? I believe it to be older than the Eternal Empire. Older than the Vaal? I am not so sure. But it does not look like their work. I like to believe it is a work of my ancestral Azmeri. I was once blessed with a deep connection to the land. It would speak to me, and nourish me. But that connection was severed. And in turn, my tribe severed their connection to me. I was alone. Lost. The land spoke no more... until I found this place." -- Oshabi
Seek out the Seed Cache in every area you explore. Take its seeds through Oshabi's portal to the Sacred Grove. Sow those seeds to grow dangerous and rewarding monsters. While most seeds grow easily, rarer high-tier ones require more careful planning but yield more valuable results.
Every monster you defeat in the Grove grants you a crafting option. Performing one of these powerful crafts consumes Lifeforce from the monsters you just harvested. In order to maximise your Lifeforce and hence crafting potential, you'll want to take on as many monsters as you dare handle. Harvest Crafting provides powerful directed crafting to an extent that Path of Exile has never seen before.
As you build the ultimate garden, you'll discover exotic seeds with specific needs that must be met in order to grow. Various pipes, condensers and dispersers can help you fertilise your garden with any remaining Lifeforce.
The Passive Skill Tree has received many improvements including better support for some mechanics (for example, Two-handed Weapons or Rage) with both numeric buffs and entirely new clusters of passives. In addition, there are many new notable and keystones passives, which include both fan-favourites from Timeless Jewels and even some entirely new ones.
We're introducing 12 new unique items and reworking over 50 existing ones.
Delirium and Cluster Jewels are being integrated into the core Path of Exile experience! Because Delirium stacks with other league mechanics to make them more difficult and rewarding, the chance of encountering it rises exponentially with the number of other league mechanics in the area.
Last week we released a Beta of our new Vulkan renderer which has greatly reduced stuttering and smoothed out game performance. This renderer has made a massive improvement for many players, and we aim to fix issues that other players have encountered before the release of Harvest. This new renderer comes alongside continued graphics technology improvements such as a new Bloom system that is used extensively in the Harvest league.
We're also launching two sets of Supporter Packs alongside Harvest - the Malice and Benevolence Packs. There are two price points available for each and they feature masses of points alongside new Armour Sets and other exclusive cosmetic microtransactions!
Path of Exile: Harvest will launch on June 19 (PDT) on PC, and June 24 on Xbox One and PlayStation 4.