1.2.4 Patch Notes

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Herald of Thunder is first available to the Witch, Templar, Shadow and Scion from the Lost in Love quest in Act 3, normal difficulty.


Why only one quest? I just went through all my characters and not one has this quest reward not used up:/ So what should I do, overpay on the first day to get the skill I want, waste time rerolling to A1N or hope for a lucky drop?

Hate this shit:/
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
Endgame players being forced to play mid game content in order to play endgame content? I dont see the logic. I didnt particularly enjoy spamming instances in archives but i loved the atziri fight and i had a chance at making some currency. now its gonna take about 4 - 6 hours to find a set where as before i could find roughly a set an hour. Maybe i could buy a set for 1 to 1.5 exalt and have a 90% chance of a 1 chaos item dropping. maths says no.

how about sacrifice pieces just dropping? most of the atziri runners i know farm pieces and then spend them at map device in hope of a midnight. keep corrupted areas which guarantee a piece or a vall gem but have sacrifice pieces just able to drop. The precious rng is retained and end gamers can get them from end game maps so they can play end game content.

Any way this is first negative post about ggg. i love this game and i mostly agree with nerfs and adjustments but making endgame players play midgame content in order to play endgame content? Come on ggg how about some endgame love..... we have all given you a massive chunk of our online lives already.........
ignore this =)
Last edited by KRYPTONINER#1942 on Oct 22, 2014, 3:56:38 PM
YAY!!! So happy for the new Herald spell it will make a fine addition to the two lightning strike builds im working on.
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GGG_Neon wrote:
Version 1.2.4
Balance:
  • Knockback no longer affects targets which are Leap Slamming.



Was this your doing, Oak? Damn you.
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brutalrazial wrote:


how about sacrifice pieces just dropping? most of the atziri runners i know farm pieces and then spend them at map device in hope of a midnight. keep corrupted areas which guarantee a piece or a vall gem but have sacrifice pieces just able to drop. The precious rng is retained and end gamers can get them from end game maps so they can play end game content.



I would love this thing i have an exact idea how this could be done.

> Every rare Monster/Strongbox in a coruppted area has a 25% chance to drop a Sacr. Piece. And the pieces would be same rarity as you have now on vaal vessels. Done.

I really would like to have an adjustment like this in the game.

Cheers and love.
Last edited by DarkFunzel#1325 on Oct 22, 2014, 4:47:00 PM
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Odoakar wrote:
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Herald of Thunder is first available to the Witch, Templar, Shadow and Scion from the Lost in Love quest in Act 3, normal difficulty.


Why only one quest? I just went through all my characters and not one has this quest reward not used up:/ So what should I do, overpay on the first day to get the skill I want, waste time rerolling to A1N or hope for a lucky drop?

Hate this shit:/
it's not just one quest, it's just the first quest that you can get it at. you may be able to get it from later quests too, they just don't list them all
So is Herald of thunder a better choice then Herald of Ash for this build?
I recomended default loot allocation in UI like a year ago guys :/ cmon ohwell atleast its finaly almost here :)
Last edited by Malum95#3190 on Oct 22, 2014, 6:04:47 PM
I am excited for a lot of things in this patch and not a single one of them are lightning spells.

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