1.2.4 Patch Notes

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Last edited by MrDeezy#4313 on Oct 20, 2014, 11:49:38 PM
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GGG_Neon wrote:
Improved the generation of corrupted side areas in the Archives area.

Come on, you improve nothing doing that, you are just removing a fun trick...

That's a bad idea to make a rigid game.
fkxLegacySpectral : lvl 97 Raider ST HowA [Legacy]
fkxBreachSlayer : lvl 95 Slayer Blade Flurry [Breach]
fkxCrockett : lvl 94 Saboteur Ice Trap [Perendus]
fkxRampage : lvl 94 Witch Fireball [Rampage]
fkxShadow : lvl 95 Shadow FP/CI [open beta]
Last edited by fkxDuelist#6912 on Oct 21, 2014, 12:09:47 AM
Sacrifice sets are already selling for 20 chaos per set, while the flask you get 95 times out of 100 sells for 1 chaos. ANd now the prices of these random good luck finding them pieces are just going to rise even further.

If you buy fragments from other players consistently, it's will always be a loss of currency. ANd relying on luck trying to find an entire set yourself will now be a massive waste of time.

I don't get why us having easier access to atziri is a problem ....

Well since Atziri farming is becoming more not worth running, when will we get some end game content that we can play that is not gated behind luck?

I'm sure it's obvious that many players really enjoy Atziri, why are you pushing it further and further away from us? It was one of the things I really enjoyed doing.

It's really sad that everything else in this patch is awesome stuff, but now, at least for me, the one thing I enjoyed doing in this game and kept me playing daily is being stripped away.I guess I needed a break from this game anyways.

I hope they next major release patch has some end game content in it that is actually accessible instead of luck based
Last edited by MrDeezy#4313 on Oct 21, 2014, 12:11:27 AM
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GGG_Neon wrote:
Added a new microtransaction skin for One-handed Swords, Maces, Sceptres and Axes: Seraph Sword Skin.

K. Now let actual skin transfers work interchangably on 1h swords/maces/sceptres/axes. Please? :(

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GGG_Neon wrote:
Added support for Race Season Nine.[/li]

Still teasing! Just show us the rewaaaaaards! :P

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GGG_Neon wrote:
Added the functionality to create instances of the area you are currently in through the waypoint, you can do this by Ctrl+Clicking the Waypoint and selecting "New".

This makes farming any non-map area take half the loading screens. Thank you!


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GGG_Neon wrote:
Added 3D Art for the following unique items: Bones of Ullr and Ezomyte Peak.

That's neat. I have a certain love for the less flashy uniques. Please, though, Cloak of Defiance.

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GGG_Neon wrote:
Improvements have been made to portal audio when used in a map device, specifically when multiple portals are open simultaneously.

Hopefully this reduces the portal lag for non-default portals.

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GGG_Neon wrote:
Many of the hideouts have had their ground flattened.

Nice. This will make decorating easier.

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GGG_Neon wrote:
Improved the selection box on the Lodestones for the Zana missions.

Whew, I thought I was the only one who had trouble clicking these.

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GGG_Neon wrote:
Increased the maximum zoom on the website’s Passive Skill Tree.

Well shit, didn't see that one coming. Thanks a million!

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GGG_Neon wrote:
When viewing the stash tab list in the client, you can now type to jump to tabs that have names starting with those letters.

Time to buy a billion tabs I guess.

All in all an interesting patch. Very excited for S9 rewards!
Aura Reservation Calculator: https://poe.mikelat.com/
Chromatic Calculator: http://siveran.github.io/calc.html
Tired of using GGG's crappy skill planner? Tell them here: https://www.pathofexile.com/forum/view-thread/1555283
Excellent patch notes! Thank you for letting us shift-click on strongboxes!!!

<3
Minons!
Alice_of_Wraeclast - Dagger CI Witch
Alice_MadnessReturns - Molten Strike AoF witch
Flavour Build concept taken from Alice: Madness Returns
Eh, im going to be that guy right now.

These arent the full notes right ? Seems very underwhelming, also i saw no mention of the new Halloween MTX being added in the patch (Halloween Holiday items go on sale from the 23 of october to november 1). Did they just throw that stuff out the window to make room for the other random MTX and such ? lol.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Wow, some really nice QoL changes this patch!
Pretty elaborate patch.

congrats Mark for your first production!
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GGG_Neon wrote:
Version 1.2.4
  • Added the functionality to create instances of the area you are currently in through the waypoint, you can do this by Ctrl+Clicking the Waypoint and selecting "New".


let me get this straight:

you have a rampart maphacking problem and you introduce this?

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