1.3.0b Patch Notes

Version 1.3.0b
  • Fixed cases where players were sometimes kicked from multiplayer PvP matches.
  • Fixed a bug introduced in 1.3.0 where Dominating Blow wasn't classed as a melee skill.
  • Fixed a bug where the party leader's default loot allocation mode would overwrite the party's loot mode when he/she changed area.
  • Fixed a bug where people on the Australian gateway couldn't see upcoming PvP events.
  • Fixed a bug where stash tab highlighting didn't support spaces properly.
  • Fixed a visual bug where allocating some of the new hybrid attribute skills on the Passive Skill Tree wouldn't update the amount of attributes you need to use your disabled gear.
  • Fixed a Tormented Spirits spawning issue.
  • Fixed an instance server crash.
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OH yeah!
aaaaa
@Waggypants
ty base god chris
LOL, nice.

I'm surprised that my 1.2 toon is still payable in 1.3 - that's a first!
~DemiDemon~

Playing almost every day since Beta version 0.9.1 in 2011.
Last edited by DemiDemon#5004 on Dec 13, 2014, 3:25:51 AM
nice,that was fast
Last edited by lucian_22#6995 on Dec 13, 2014, 3:26:03 AM
Good stuff
GGG - Why you no?
Can you address the issue with the tormented spirits where 90% of the time they run into a wall or corner and do nothing please?
Oh. So, Puncture being horribly underpowered and displaying no "increase in physical damage scaling" WASN'T a bug?

Good to know.

Yeah, nobody's ever using that skill ever again.

Thanks GGG. Thanks.
IGN: ArborealTeapot [Standard]
~Your Happy Hugfriend~ (Not Hugfiend...)
My block build is still okay in hardcore league. Phew. What a relief!
Permanent Hardcore only.

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