0.10.0g Patch Notes

"
Chris wrote:
Version 0.10.0g
Features:
  • Players are no longer attackable by monsters when changing areas.


This is so huge! <rejoicing>
IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783
Game Mechanics http://www.pathofexile.com/forum/view-thread/11707
Recipe Book http://www.pathofexile.com/forum/view-thread/15223
Quest Reward List http://www.pathofexile.com/forum/view-thread/36776
"
Players are no longer attackable by monsters when changing areas.


So how did you manage that? I thought it was impossible to fix completely?
Players are no longer attackable by monsters when changing areas.

Oh man, this killed me the other day when a map failed to load. If only this came a couple days sooner! :p

Really nice fixes and stuff.
Great patch Chris.

I have a question regarding this "Players are no longer attackable by monsters when changing areas."

Does this also apply to portals, or is it mainly for switching zones through their respective entrances/exits.
Ty Chris (GGG) :)
Aw man! I had hoped you would name it 0.10.0GG.
Nice, good job Admin!
"
Patchumz wrote:
Very nice. Especially the load screen immunity.


Very pleased with this.
"Players are no longer attackable by monsters when changing areas."

Thank the lord.

Also pleased about the flask fix. Good patch.
Good job guys, rock on !

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