0.10.0g Patch Notes
" This is so huge! <rejoicing> IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 |
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" So how did you manage that? I thought it was impossible to fix completely? |
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Players are no longer attackable by monsters when changing areas.
Oh man, this killed me the other day when a map failed to load. If only this came a couple days sooner! :p Really nice fixes and stuff. |
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Great patch Chris.
I have a question regarding this "Players are no longer attackable by monsters when changing areas." Does this also apply to portals, or is it mainly for switching zones through their respective entrances/exits. |
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Ty Chris (GGG) :)
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Aw man! I had hoped you would name it 0.10.0GG.
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Nice, good job Admin!
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" Very pleased with this. |
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"Players are no longer attackable by monsters when changing areas."
Thank the lord. Also pleased about the flask fix. Good patch. |
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Good job guys, rock on !
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