0.10.0g Patch Notes

Minion minion middle minion. I call on you!
IGN Suojata
Interesting finally a patch implementation. Where it fixes the flask glitch. That got me killed on my Hardcore character....Wish there was a death forgiveness for known issues like that
awesome patch =]
keep up the good work

Players are no longer attackable by monsters when changing areas.!!!!!
Fixed a bug where sometimes flasks would not work for a tiny period of time after gaining a flask charge.


This <33333
When can we expect more extensive balance changes?
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Last edited by private#0776 on Apr 15, 2020, 6:21:54 PM
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Players are no longer attackable by monsters when changing areas.


Awesome, gonna reduce alot of the issues that HC players, especially the new ones are facing
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Nice update. I demand pants!
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Drakx wrote:
When can we expect moe extensive balance changes?


According to Chris in the 0.10.1 patch.
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The next major patch is 0.10.1, which may include big changes such as the following ones we're testing internally:

Different icons for each gem so that they can be distinguished easily.
Many new end-game Map areas so that the ones that currently share layouts become distinct and interesting.
An overhaul of a lot of the sound in game to support pitch/volume variation (which makes it sound a lot better).
Flask bug finally yeesss

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