Enki's Arc Witch Memorial Page & POE 2 Arc Summary
" Yup, like 95% players here :) But does it matter? Last edited by Zeratul_PL#2990 on Apr 8, 2019, 12:07:29 PM
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" I guess in the sense that im on Xbox and you can't make them for me? Sorry i asked a simple question to you. |
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Crafting end game items is an exercise new players should engage themselves actively in since it will give you a wealth of knowledge regarding how to spot good items use them or trade them for currency. Yes its gated behind exalts and the Pale council quest but, how else will you learn if you don't go through that experience? Once you learn how to craft something you can apply those skills to any build you want to play in the future.
In POE knowledge is power and time is money, and the more game knowledge you acquire the wealthier you will become. There will be days where you think you know it all, and some more game facts will come to light making it feel that you're back to square 1. And that's where your learning phase will start again. So yeah enjoy the grind! :D |
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" I certainly see where you're coming from but at the same time with work, time and kids some of won't ever have the time to get that far but may still want to use the best thats available. I play as much as I can and its a grind which is good but I only have so much free time so there are times where I will take advantage of the player to player trading. |
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There there is this aswell which is quite alarming. You might have good intentions.
https://www.reddit.com/r/pathofexile/comments/b9urt7/are_fractured_fossil_services_scams_heres_an/ So yeah. I'm not sure Mirror fossil crafting is a great idea. Quoting from the article:- "Fractured fossil, when used in a resonator will create a mirrored copy of the item in question, however because you have to put it in a resonator, the Resonator will actually re-roll the mods on the item. The mirrored copy will take on the new mods. Basically you are using the Fractured fossils to get a copy of the item base, Socket and Enchants as a guarantee. With Rng on the new mods. You can also effect what the mirrored copy "might" roll by adding other fossils into the mix with the resonator, however depending on the fossils, this can be a pricey thing to try and do." |
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" Have not heard of such item but sounds expensive. |
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Check me if I'm wrong, but if you're using devouring diadem, I would think you'd rejigger more than just the reduced mana reservation and eldritch battery nodes right? I think you can net 1 extra skill point by:
1.) Not taking any of the int nodes to the right of the last node that you need to get to the static blows section. 2.) In order to get to Written in Blood, you would instead go right from Heart and Soul over to the int node that is right above the Melding circle. Then, go up from there to the next int node, and go right, instead of up, to the next int node. Then you go through the Written in Blood circle that way. This nets you an extra point because you got an extra 5% life from the node that is to the right of Heart and Soul, which means you can eliminate the 5% that is underneath Cruel Preparation. This also gets you Deep Wisdom, which is 20 int and 20 energy shield, which is obviously much better than the int that you get from going the direction the current build goes. And in my particular case, the 10 dex I got from this path actually saved me from needing the 30 dex node elsewhere. That's partly infirmity in my gear, but it is a potential benefit. "But you lose a jewel socket." Correct. Current path has a Jewel Socket that you take 3 nodes for. But with my path, using 4 points, you can get the jewel socket that is up and to the left of Elemental Overload. So, that uses up the extra point you saved, but rather than extra int and mana (with mana being worthless for this build, I think), you get an int and 12% elemental damage. Or, instead of another gem, you could spend 4 points and get Divine judgment and the nodes leading to it, which might be better than another gem, depending. (Or you can do what I did and take some extra energy shield nodes.) I've mostly done this in my current tree. Thoughts welcome. Lots of roads to rome I know. Last edited by Tabaxus#0757 on Apr 8, 2019, 5:23:03 PM
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Whoa whoa whoa whoa whoa... Guys... What happened here? I paused a few weeks into this league and now I come back and half of the passive tree has changed. No more life nodes, no more reduced mana reservation nodes... how's this even supposed to work? I'm scared, guys! Hold me :S
Halp? Last edited by Cendrake#0301 on Apr 8, 2019, 6:00:19 PM
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Hello, I'm loving this build. Using it as a league starter and will be my only build I play this league. I am looking for some help from anybody though.
I have about 330c+ my current gear and not sure where to go next in terms of upgrades. What should I prioritize? I think I'm ready to get a high end item in one of my slots, though not sure which. Thanks! https://www.pathofexile.com/account/view-profile/Dezherp/characters PM me if I win. Last edited by Dezherp#4481 on Apr 8, 2019, 7:24:15 PM
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So I was doing some PoB research into a Hungry loops setup for Lightning Spire trap (LSP), thought I'd share
Current setup is LSP, Trap and mine damage, Controlled destruction and elemental focus, which nets me 24252 Average hit vs Shaper. The trap hits every 0.35 seconds lasting 3.5 seconds so 10 hits, averaging 242,520 damage per trap. Now if I add Advanced traps, I gain 29% duration which makes the trap last 4.515 seconds, meaning traps hit 12.9 times, effectively a 29% damage increase, for 312,850 damage per trap. Lightning penetration (which is the highest damage increase other than concentrated effect), ups the average hit to 34914, 10 hits, 349,140 damage per trap, which is 37k (11.5%) more than Advanced traps, or 44% above the standard 4-link setup. If we assume 3 traps at the start of a fight, Advanced traps setup = 938,550 Damage, Trap cooldown 6.4s Lightning Pen setup = 1,047,420 Damage, Trap cooldown 8s Soo I did the math, over 32 seconds, you get a further 5 traps using Advanced traps, whereas you only get a further 4 from Lightning Pen, which we add to the original 3. Advanced traps 8 traps = 2,508,800 Damage Lightning Pen 7 traps = 2,443,980 Damage So after 32seconds, assuming you throw out each Trap perfectly, lightning penetration is only 56k Less damage, which is 2.5% less damage, assuming your traps hit 100% and come out perfectly off CD, which they wont. Advanced traps numbers are also bigger than they should be, cause the trap can either hit or it cant it dsnt hit 12.9 time it wld only hit 12 times soo each trap would really only do 291,024 damage, 2,328,192 damage after 8 traps, which is less than Lightning pen. Soo why are we running Advanced traps by default? Added lightning damage is best for clearing, but we dont really use traps to clear only at strongboxes or bosses, in which case LSP is the best. Even hypothermia would do more damage than Advanced traps, when though Ele focus the trap itself from procing ailments, our arc or storm brand would be chilling and the trap would still get the 39% more damage from the chill. Energy Shield leech support would give the same 39% more damage as hypothermia with the added bonus of leeching ES to keep us topped off and prevent issues where we run out of ES for MoM. Any thoughts from anybody? Might be doing something wrong but seems pretty clear cut to me I havnt gotten to running Elder Shaper the gaurdians or Uber elder with the build yet, so I don't know how 32 second time stacks up to them. Its just the first number that evenly divides into both 6.4 and 8, so I picked it. Without doing the math, I think anything up to 45 seconds would end up with Lightning pen coming out ahead. And in real play lightning pen would probably be ahead all the way to 60 seconds because you wont be throwing out the traps perfectly on CD, nor will the trap hit 100% so the higher average hit from Lightning pen should carry it even further past 60s, not to mention, keeping a boss still for 3.5s seems alot more likely than 4.5 seconds, decoy totem will surely die before 3.5s,so I think even up to a 2minute fight, lightning pen will just be better? EDIT: Maybe the cast speed, instead of taking 0.67s to throw the trap it takes 0.48, but surely that dsnt mate a huge difference, maybe on hardcore? surely not softcore? Last edited by DEagleEye007#5533 on Apr 8, 2019, 8:28:05 PM
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