Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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Sebash6 wrote:
"

Try to reach atleast 700 ES before taking the Mind over Matter Keystone
I got 900 ES but... What is the point to take MoM if I have like 34 mana left due to my auras(herald of thunder, discipline + enfeble)

Wouldn't it be good if I had like at least 300 mana left?


Anyone?


Someone has already answered it in his previous comment...

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Cendrake wrote:
Because it serves as very good defense and boosts our survivability. 30% of damage is redirected to mana. That is ES in our case, because of Eldritch Battery. And Energy Shield gets replenished insanely fast because of our ES leech and regen. That's almost 1/3 of damage taken that more or less vanishes instantly and does not go to your life. But for it to work fine, you should aim for at least 43% of your life in ES.


It's really not that hard to understand. 1/3 of damage doesn't hit your life anymore = effectively you have more life / higher survivability. Damage (to life) gets mitigated, because it is redirected to our ES. We take Eldritch Battery, so when it comes to casting and MoM, Energy Shield is our Mana! The actual Mana is only needed for the auras.

But in the end, if you think you don't need it... Then simply don't take it.

Just don't complain when something kills you that you would've survived had you taken MoM and stuck to the plan.

p.s.: So what do you even want 300 free mana for? We only need mana for auras. And those require fixed percentages. 50% reserved mana is 50%. It doesn't matter how much mana you have, 100, 300, 500, 1000... it's irrelevant. We have Eldritch Battery and cast with ES. Want to know how much mana I have left? 0.
Last edited by Cendrake#0301 on May 15, 2019, 3:18:56 PM
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Cendrake wrote:
"
Sebash6 wrote:
"

Spoiler
Try to reach atleast 700 ES before taking the Mind over Matter Keystone
Spoiler
I got 900 ES but... What is the point to take MoM if I have like 34 mana left due to my auras(herald of thunder, discipline + enfeble)

Wouldn't it be good if I had like at least 300 mana left?


Anyone?
Spoiler


Someone has already answered it in his previous comment...

"
Cendrake wrote:
Because it serves as very good defense and boosts our survivability. 30% of damage is redirected to mana. That is ES in our case, because of Eldritch Battery. And Energy Shield gets replenished insanely fast because of our ES leech and regen. That's almost 1/3 of damage taken that more or less vanishes instantly and does not go to your life. But for it to work fine, you should aim for at least 43% of your life in ES.


It's really not that hard to understand. 1/3 of damage doesn't hit your life anymore = effectively you have more life / higher survivability. Damage (to life) gets mitigated, because it is redirected to our ES. We take Eldritch Battery, so when it comes to casting and MoM, Energy Shield is our Mana! The actual Mana is only needed for the auras.

But in the end, if you think you don't need it... Then simply don't take it.

Just don't complain when something kills you that you would've survived had you taken MoM and stuck to the plan.

p.s.: So what do you even want 300 free mana for? We only need mana for auras. And those require fixed percentages. 50% reserved mana is 50%. It doesn't matter how much mana you have, 100, 300, 500, 1000... it's irrelevant. We have Eldritch Battery and cast with ES. Want to know how much mana I have left? 0.


Holy shit, thats insane then :O
For sure im going to take it now
"
Sebash6 wrote:


Holy shit, thats insane then :O
For sure im going to take it now


It definitely helps! But remember that you should have at least 43% of your life in ES.

Otherwise you can frequently get into situations where you take a lot of damage, of which 30% then get redirected to ES. And if you don't have enough ES, you'll suddenly run out of it. Since it is our source for casting, you're basically sitting there with your pants down then. Can't cast anymore, can't leech anymore and have to wait for the relatively slow regen to kick in... and if you're unlucky you don't make it out alive.

That's why it's so important to have enough ES. It has to be enough to eat those 30% that get redirected to it and still have a small buffer so you can keep casting/leeching.
Last edited by Cendrake#0301 on May 15, 2019, 6:47:08 PM
Awesome guide.

You mention we need 18% reduced mana cost to run

Wrath, Enfeeble, Blasphemy and Discipline.

I have covered the nodes in the build but couldn't see where you are getting further reduction to enable all at once (Ie I can get all but wrath to activate before I get the no more mana deal).

I had a look through the suggested gear but couldn't find it on a gem or an item. Any pointers?

Also I noticed my whirling blades etc seems very slow now since going to MoM (but stayed same coming back) I thought I was lagging, but it's like it won't always trigger. (same with other skills, like there's a queue) I do have both flame dash and Whirling blade set to Always cast without moving so I don't know what I may have done :)

Thank you

"
Cendrake wrote:
"
Sebash6 wrote:


Holy shit, thats insane then :O
For sure im going to take it now


It definitely helps! But remember that you should have at least 43% of your life in ES.

Otherwise you can frequently get into situations where you take a lot of damage, of which 30% then get redirected to ES. And if you don't have enough ES, you'll suddenly run out of it. Since it is our source for casting, you're basically sitting there with your pants down then. Can't cast anymore, can't leech anymore and have to wait for the relatively slow regen to kick in... and if you're unlucky you don't make it out alive.

That's why it's so important to have enough ES. It has to be enough to eat those 30% that get redirected to it and still have a small buffer so you can keep casting/leeching.


Thankl you so much for ur answer!
Anyway its going pretty good im lvling up, got 60lvl, act 7
2350 HP and 1321 ES which is like 56% ES to HP.

I got another question.. what about Zealoth Oath... I mean, I know it would give us more ES regen, but I think Life regen is more important, unless we waste our flask to regen. For ES regen we got energy leech and for life regen we dont have anything except one or two flask

Could you say something about this node?
Last edited by Sebash6#0223 on May 16, 2019, 10:49:19 AM
"
Sebash6 wrote:
"
Cendrake wrote:
"
Sebash6 wrote:


Holy shit, thats insane then :O
For sure im going to take it now


It definitely helps! But remember that you should have at least 43% of your life in ES.

Otherwise you can frequently get into situations where you take a lot of damage, of which 30% then get redirected to ES. And if you don't have enough ES, you'll suddenly run out of it. Since it is our source for casting, you're basically sitting there with your pants down then. Can't cast anymore, can't leech anymore and have to wait for the relatively slow regen to kick in... and if you're unlucky you don't make it out alive.

That's why it's so important to have enough ES. It has to be enough to eat those 30% that get redirected to it and still have a small buffer so you can keep casting/leeching.


Thankl you so much for ur answer!
Anyway its going pretty good im lvling up, got 60lvl, act 7
2350 HP and 1321 ES which is like 56% ES to HP.

I got another question.. what about Zealoth Oath... I mean, I know it would give us more ES regen, but I think Life regen is more important, unless we waste our flask to regen. For ES regen we got energy leech and for life regen we dont have anything except one or two flask

Could you say something about this node?


Zealot's Oath is just there to help ES sustain if needed. If you're not having issues with your ES--which you shouldn't be, considering it's at 56% of your maximum life--then definitely don't take ZO.

As you continue into endgame content and your HP increases more quickly relative to your ES, you may or may not end up with ES sustain issues. Should that happen, I'd recommend the transcendent mind jewel in Enki's guide before I'd recommend ZO because I agree that having 0 life regen kinda sucks.
Last edited by WorderMostFoul#7154 on May 16, 2019, 11:06:50 AM
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SymbioticCrash wrote:
Awesome guide.

You mention we need 18% reduced mana cost to run

Wrath, Enfeeble, Blasphemy and Discipline.

I have covered the nodes in the build but couldn't see where you are getting further reduction to enable all at once (Ie I can get all but wrath to activate before I get the no more mana deal).

I had a look through the suggested gear but couldn't find it on a gem or an item. Any pointers?

Also I noticed my whirling blades etc seems very slow now since going to MoM (but stayed same coming back) I thought I was lagging, but it's like it won't always trigger. (same with other skills, like there's a queue) I do have both flame dash and Whirling blade set to Always cast without moving so I don't know what I may have done :)

Thank you



I'm on a phone so I can't see the entire passive tree (super annoying lack of mobile functionality!), but I know that getting enough nodes to get to 18% reduced mana reservation requires you to travel to two different node clusters on the passive tree. Take another look at yours vs Enki's--are you totally sure you have all 4-5 nodes required to get to 18%? I don't know why else you'd be running into this problem.

I'd probably just buy a Devouring Diadem myself, though. Socket all those aura gems in there and your problems will be taken care of (plus you'll save a bunch of skill points)!
Last edited by WorderMostFoul#7154 on May 16, 2019, 11:15:23 AM
yay technology :)

From what I searched in POB and in game 'Reduced mana' I can see i have all 4 nodes in the current build. I noticed there are some to the left of Sanctity I could go to but they weren't in the original build so I wasnt sure.
"
SymbioticCrash wrote:
yay technology :)

From what I searched in POB and in game 'Reduced mana' I can see i have all 4 nodes in the current build. I noticed there are some to the left of Sanctity I could go to but they weren't in the original build so I wasnt sure.


Downloaded an app so I can see more than just the center of the damned tree, lol.

Okay, so you should have Sovereignty (6%) and the two nodes leading up to it (4% each), making 14%. Then there's 4% further reduction you need from the first node in the Influence cluster, making 18% total. Do you have that last node that's all on its own?

Edit: if you already have all of that in place and still can't get all 3 auras active, try removing advanced traps support. It's got a mana multiplier on it and even though it doesn't support them, there's still a chance that could be messing with the auras, since it's linked to them.

I'd still recommend Devouring Diadem, though! (And also using your 6L for arc--even if achieving the correct socket colors is an issue, you're still better off using what you have to make a 5L arc setup...)
Last edited by WorderMostFoul#7154 on May 16, 2019, 3:26:48 PM
Looking through the thread, I saw some discussion on ignite. Do we benefit from say jewels that increase ignite %? Would anyone mind shedding some light on what ignite can do for us (if anything at all). Also if a jewel says adds fire damage do we benefit from that (even though we aren't using a fire skill)? I am definitely still noobish. Thanks to everyone who has been commenting and offering pointers and tips.

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