Enki's Arc Witch Memorial Page & POE 2 Arc Summary


I recently crafted this item, and I'm wondering how I could best multi-mod it. I dont know if it would be better to add sources of cold damage to it, or if that would be better served by jewels.
Last edited by Jonaxan#2131 on Jul 23, 2019, 12:29:46 AM
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Jonaxan wrote:

I recently crafted this item, and I'm wondering how I could best multi-mod it. I dont know if it would be better to add sources of cold damage to it, or if that would be better served by jewels.


Nice! If you're using Cinderswallow, yes, I think a multimodded ring is the perfect place to craft added cold and fire damage with just one mod so you can focus on getting the best jewels possible.
Hello. This is the first build thats been easy to understand and work with. I have a quick question though. On the passive skill tree. I feel there are things i am missing because i cant move the skill tree. Im level 83 now and dont want to be putting skills in the wrong spots. Could i get a link to a blown up version of the lv 100 skill tree to see where to go next? Thank you.

Sincerely,
JD
Last edited by CrypticFuel6132#8167 on Jul 23, 2019, 4:21:32 PM
Enki, starting this build. I hope thats my endgame one. Cyclone is just boring. I think i prefer casters anyway like vortex or cold snap or totems/sparks.

I like this one, 1k pages means something. Wish me luck.

Thanks for this build:)
Just reached lvl 89 and my friend reached 90. We also hit maps 12-15. I was having fun with this game right up until the death penalty system becomes super unfun. In a night we might only die once or twice after playing for like 5-6 hours but just that one death can take away hours of playing.

Maybe this game just isn't for me which is fine, but the community really enjoys that? I've been reading all sorts of leveling guides, i.e best methods to farm maps within safe zone. The community has been great helping me out as this was my first full season getting to endgame and yeah spending hours and hours grinding levels which require little skill seems kinda ehh.

I was progressing through maps and having fun with my goal of killing shaper, but now after experiencing what it's like at this character level I just think to myself ehh what's the point. I guess this game just isn't for me, but at the same time I think in most games people despise experience penalties but for some odd reason its seems like most of the community defends the death penalty system in this game but then those same people will give developers shit in other games that do the same thing. Anywho maybe I just suck, but playing for hours and hours and dieing once and loosing those hours I just think to myself, "been there done that." I didn't like it in games back in the day nor do I now.

Like I said I appreciate all the help along the way and at least I can say to myself I gave it the good ole college try.
May I ask are multimodded weapons really mandatory for red maps or bosses? I'm wondering since I absolutely have crap luck with crafting, and frankly I don't want to waste anymore currency for a while -- and it was a big investment enough to buy a 6L Inpulsa. I feel really burned out trying to craft...

Is it a make or break? Or can I just get away with Demon Daggers as a replacement, since it has most if not all the stats I'd be looking to craft anyways, for Red tier mapping purposes and bosses? I know the ring having assassins mark is mandatory, so I do plan to pick one up there, but I wanna know if the weapons would be considered mandatory or is the alternative usable?

I've always wanted to try out this build since last season... Unless some kind soul would be willing to do the crafting for me on PS4, just an empty Rare Tiger Hook with one of the recommended stats (global crit, ele penetration, or ele damage etc). I'll tip good!
Last edited by Chaplin1108#9300 on Jul 24, 2019, 7:02:48 AM
I am thinking about changing Unleash into 4 lvl Empower. Un;eash is pretty good in early game when you moving between mob packs but on endgame when clear speed is pretty decent imo is better to focus on single target and boss fight using Empower. What do you things about it?

My current goal is changing amulet, maybe some multicraft. But what next? I think my gear is pretty decent and dont know what to change.

Chaplin1108:
Spoiler
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Chaplin1108 wrote:
May I ask are multimodded weapons really mandatory for red maps or bosses? I'm wondering since I absolutely have crap luck with crafting, and frankly I don't want to waste anymore currency for a while -- and it was a big investment enough to buy a 6L Inpulsa. I feel really burned out trying to craft...

Is it a make or break? Or can I just get away with Demon Daggers as a replacement, since it has most if not all the stats I'd be looking to craft anyways, for Red tier mapping purposes and bosses? I know the ring having assassins mark is mandatory, so I do plan to pick one up there, but I wanna know if the weapons would be considered mandatory or is the alternative usable?

I've always wanted to try out this build since last season... Unless some kind soul would be willing to do the crafting for me on PS4, just an empty Rare Tiger Hook with one of the recommended stats (global crit, ele penetration, or ele damage etc). I'll tip good!


You can easily beat Elder with no expensive weapons (20c), of corse it greatly depends of rest of you eq.
Last edited by Czesiek_PL#7036 on Jul 24, 2019, 11:29:29 AM
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Chaplin1108 wrote:
May I ask are multimodded weapons really mandatory for red maps or bosses? I'm wondering since I absolutely have crap luck with crafting, and frankly I don't want to waste anymore currency for a while -- and it was a big investment enough to buy a 6L Inpulsa. I feel really burned out trying to craft...

Is it a make or break? Or can I just get away with Demon Daggers as a replacement, since it has most if not all the stats I'd be looking to craft anyways, for Red tier mapping purposes and bosses? I know the ring having assassins mark is mandatory, so I do plan to pick one up there, but I wanna know if the weapons would be considered mandatory or is the alternative usable?

I've always wanted to try out this build since last season... Unless some kind soul would be willing to do the crafting for me on PS4, just an empty Rare Tiger Hook with one of the recommended stats (global crit, ele penetration, or ele damage etc). I'll tip good!


You definitely do not need multimodded weapons to get through red maps or even for endgame content, but they do help a LOT. You can spend less than 50c for a pretty good weapon that checks at least 4 boxes--I like profane wands because cast speed is tougher to come by with the other demands of the build--and get by with those.

But as the post above says, it also depends on the rest of your equipment.
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Czesiek_PL wrote:
I am thinking about changing Unleash into 4 lvl Empower. Un;eash is pretty good in early game when you moving between mob packs but on endgame when clear speed is pretty decent imo is better to focus on single target and boss fight using Empower. What do you things about it?

My current goal is changing amulet, maybe some multicraft. But what next?


Your gear is pretty good for sure. You should make sure all your support gems have 20% quality and then corrupt them for a chance to get them to lvl 21; I noticed some of them are still at 0%. Also, I'm not sure what's up with the craft on your belt; unless I'm missing some kind of obscure interaction, there are much more useful crafts than armor and evasion. Also, since you're not using unique boots, that would be a great place to get another 30% shock effectiveness from crafting. Same with an amulet; a rare is best here, but it's tough to find a really good one. Craftable mods are comparatively weak next to native ones, so I found straight-up multimodding an amulet produced lackluster results. Meta-crafting to get 2-3 top-tier mods isolated onto a rare onyx (or whatever) base and then multimodding might produce the best results. Definitely aim for high life and crit multiplier rolls and make sure to craft increased shock effect on it.

Regarding replacing Unleash, it seems to be the consensus that that's the right move once you have Inpulsa's and good clear speed. I just replaced mine with Increased Critical Damage yesterday and my tooltip DPS went up by 25% or so. I don't know that Empower would be worth it unless you have a corrupted Inpulsa's with +1 to gem levels that allows you to reach lvl 26 with Arc. A quick check in PoB will tell you what the best option is!
How well does this build do with Glacier Map Farming? How much of a Monolith is Vaal Arc able to clear compared to other builds?

Was going to do ED/Contagion, but not comfortable with the mechanics....

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