Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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SKTerran wrote:

Once you reach 234% of shock effect, that means your shock is always at the full 50% increased damage taken right? I usually just add 15% to my PoB dps to get an idea of where I'm at rather than try to figure out exactly how effect shock is.

Just trying to get an idea of how good the increased effect is vs other stats.


Yes, that is 100% correct. If you have Beacon of Ruin with 0% increased effect of shock, you would leave "enemy is shocked" unchecked in PoB and then multiply your otherwise fully configured PoB DPS by 1.15.

Since we automatically have some level of increased shock effect from Arc and Inpulsa's, we need to manually calculate the damage multiplier. Open your character info in PoE, go to Arc stats (make sure it's regular Arc and not Vaal Arc!), and scroll down to see effect of shock. To see your true damage multiplier, go to the following URL and replace "234" in the equasion with whatever your number is:

https://www.google.com/search?ei=-vU-XcWFK8P0tAbJ1ISwCw&q=15%25*%28100%25%2B234%25%29+%2B+1&oq=15%25*%28100%25%2B234%25%29+%2B+1&gs_l=psy-ab.3..33i299l2.17356.17356..18288...0.0..0.142.142.0j1......0....1..gws-wiz.4g3Lyai8-NU&ved=0ahUKEwjF6uKmn9rjAhVDOs0KHUkqAbYQ4dUDCAo&uact=5

(Sorry it's a messy URL; don't know how to clean that up).

PoB is such an expansive, sophisticated program, so I have no idea why it cannot do this by itself, but it is what it is.

Increased effect of shock is strong, but all the multipliers in this build are too complicated for me to come up with an apples-to-apples comparison of how important it is compared to other mods. But Enki certainly prioritizes it, and he's a wizard with numbers, so I would assume it's important. If it's any help to you, I'm at 171% increased effect of shock, which comes out to 40-41% increased damage taken from shocks. You can look at my gear to get a sense of what I may have given up to get to that point. (I could still get a bit more from jewels, which I'm doing as I'm able to find good ones that aren't outrageously expensive.)

That said, 234% increased effect of shock seems close to or literally impossible to obtain without breaking the build in other ways. It was so much easier last league when we only needed 150% increased effect of shock to reach that 50% increased shock damage cap.
Last edited by WorderMostFoul#7154 on Jul 29, 2019, 10:13:05 AM
Apparent double-post deleted.
Last edited by WorderMostFoul#7154 on Jul 29, 2019, 1:56:58 PM
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SKTerran wrote:
Uber elder is down. First kill with this character and only my second ever! I made some dumb mistakes, but the build is more than capable of a deathless kill. I switched my build up based on the advice in the guide and stopped using elemental overload and switched to crit.

I was surprised at the difference. My normal dps dropped slightly, but my burst dps with flasks up went way up, to almost 900k, if you factor in shock effect. Obviously not nearly as much as some people can get, but it was enough to quickly burn through the phases when I got an chance to cast for a couple seconds.

I still want to dump currency into the character to make it as powerful as possible, but I think I'm going to focus on getting to level 100 before I make anymore changes to my gear. I've skipped the last several leagues but if I decide to play one again, this will definitely be my build of choice.


Thanks for posting this, I was getting very curious about how this crit version compared to EO with all the changes this league.

I'm glad you enjoy the build as much as I do. It's obviously way outside the current meta at this point, but it's still the most fun one I've played.

If you wouldn't mind keeping us posted on how high you're able to push your DPS, I'd be really interested to know. For reference, properly accounting for my shock effectiveness, I calculate my Arc standard DPS in PoB to be 857,546, and 1,361,936 with flasks. More significantly, my Shaper DPS is 509,355 without flasks and 848,896 with flasks. That seems pretty similar to yours, assuming you were calculating Shaper DPS. Of course, that's not a fully accurate picture because Orb of Storms--and whether or not you're inside its AoE--is another wildcard. And this doesn't account for the occasional use of Vaal Arc and its subsequent buff, either.

Also, how do you find Steelskin to be versus Immortal Call? Have you compared the two directly or given any thought to it?
Last edited by WorderMostFoul#7154 on Jul 29, 2019, 10:25:01 AM
I have one Question.

I Finished Phönix, Hydra Minitaur and Chimera.
I allready done the Elder.
I don´t try Shaper yet.

in POB its show me 171k Shaper dps.
Is it enough for shaper?
I know my gear is realy crap. On ps4 Standart league the prices are realy salty.

Which Item can boost the most damage for me. (Or sheapest way increase my dps)
"
WorderMostFoul wrote:
"
SKTerran wrote:
Uber elder is down. First kill with this character and only my second ever! I made some dumb mistakes, but the build is more than capable of a deathless kill. I switched my build up based on the advice in the guide and stopped using elemental overload and switched to crit.

I was surprised at the difference. My normal dps dropped slightly, but my burst dps with flasks up went way up, to almost 900k, if you factor in shock effect. Obviously not nearly as much as some people can get, but it was enough to quickly burn through the phases when I got an chance to cast for a couple seconds.

I still want to dump currency into the character to make it as powerful as possible, but I think I'm going to focus on getting to level 100 before I make anymore changes to my gear. I've skipped the last several leagues but if I decide to play one again, this will definitely be my build of choice.


Thanks for posting this, I was getting very curious about how this crit version compared to EO with all the changes this league.

I'm glad you enjoy the build as much as I do. It's obviously way outside the current meta at this point, but it's still the most fun one I've played.

If you wouldn't mind keeping us posted on how high you're able to push your DPS, I'd be really interested to know. For reference, properly accounting for my shock effectiveness, I calculate my Arc standard DPS in PoB to be 857,546, and 1,361,936 with flasks. More significantly, my Shaper DPS is 509,355 without flasks and 848,896 with flasks. That seems pretty similar to yours, assuming you were calculating Shaper DPS. Of course, that's not a fully accurate picture because Orb of Storms--and whether or not you're inside its AoE--is another wildcard. And this doesn't account for the occasional use of Vaal Arc and its subsequent buff, either.

Also, how do you find Steelskin to be versus Immortal Call? Have you compared the two directly or given any thought to it?


I'll keep the thread updated if I make any big jumps. I'm going to just pickup life on the last 7 levels going to 100 so I don't think I'm going to have any large gains on dps anytime soon. I want to get a shaper helmet for my orb of storms setup to max that out next but its going to take a while to afford or craft one.

I still need to get a level 21 vaal arc. That would be something fun to play with.

I like steelskin over immortal call on any build that can't generate endurance charges. I think the difference in two is very minor though and hope we get more options for guard skills in the future.
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syren5588 wrote:
I have one Question.

I Finished Phönix, Hydra Minitaur and Chimera.
I allready done the Elder.
I don´t try Shaper yet.

in POB its show me 171k Shaper dps.
Is it enough for shaper?
I know my gear is realy crap. On ps4 Standart league the prices are realy salty.

Which Item can boost the most damage for me. (Or sheapest way increase my dps)


171k is enough to do shaper imo. Just don't expect to instantly blast through the phases. You will need to be careful to place the degen zones so they don't cover the whole field and make sure you don't let the adds kill zana.

I'm not sure what would be cheapest on the PS4 economy, but getting a shaper helm with flat lightning damage shouldn't be too hard to expensive.

6 linking your inpulsa would be the best dps boost if you can afford to do it.
Well...
So, I spammed metallic+Prismatic fossils on my Tiger Hook until I got 10% lightning penetration prefix and some useless sufixes. Then I added "Prefixes can't be changed" and used Orb of Scrouring on it...
Now its a magic, nonrare item. What I did wrong?
And some addition questions.
Isnt its better to craft Tiger Hook with metallic+prismatic+aetheric?
I was SUPERUNLUCKY with just metallic+prismatic. Dozens of tries to get a penetration prefix. Penetration PLUS Elemental Damage seems to be impossible.

I found that there are a boss, Topotante, in The Teample of Atzoatl. And he can drop Tiger Hook with "Adds (10-27) to (316-358) Lightning Damage. Damage Penetrates (13-15)% Lightning Resistance" prefix. Yea, the first part is a melee only, but isnt its the best base for craft?
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PaulMarch wrote:
Well...
So, I spammed metallic+Prismatic fossils on my Tiger Hook until I got 10% lightning penetration prefix and some useless sufixes. Then I added "Prefixes can't be changed" and used Orb of Scrouring on it...
Now its a magic, nonrare item. What I did wrong?

And some addition questions.
Isnt its better to craft Tiger Hook with metallic+prismatic+aetheric?
I was SUPERUNLUCKY with just metallic+prismatic. Dozens of tries to get a penetration prefix. Penetration PLUS Elemental Damage seems to be impossible.

I found that there are a boss, Topotante, in The Teample of Atzoatl. And he can drop Tiger Hook with "Adds (10-27) to (316-358) Lightning Damage. Damage Penetrates (13-15)% Lightning Resistance" prefix. Yea, the first part is a melee only, but isnt its the best base for craft?


My understanding is that this most certainly should not have happened. Scouring an item with protected mods should leave the item rare, even if there are zero prefixes (not that you'd ever want to do that). I double-checked using this website to verify this: https://sheymyster.github.io/PoE-Craft/

Granted, that website does not let one test with fossils, so perhaps that's a wildcard? Unless this is a glitch or you did something you didn't realize, I'm pretty stumped.

Regarding aetheric fossils, I think adding a third one to the mix would either add too many mods or too many wildcards to the mix. And aetheric fossils themselves don't add any useful mods.

Yes, the Topotante's prefix for lightning penetration is stronger than what you can fossil-craft. It's just more difficult to find.

Hopefully someone more experienced with fossil-crafting can answer your questions more thoroughly. I admit I am pretty ignorant on the particulars.
http://poedb.tw/us/mod.php?cn=One%20Hand%20Sword
According to this website Aetheric fossil is pretty helpful to hit desired prefixes.
Im not sure what do you mean by "wildcard".
But I'm totally sure that my Hook turned blue, I even used regal orb on it to turn it rare again. And then Orb of Annulment, to get rid of new useless affixes. Guess what it deleted? Guess what I did with that shitty 14% frost resistant 3ex(or even 5?!!) worthy rare again goddamntit Hook ? With my mouse? My keyboard?
And the worst part is, I don't know what I did wrong. So I can't craft again, cuz I can make same mistake.
Last edited by PaulMarch#6606 on Jul 29, 2019, 8:50:44 PM

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