Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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Westwood1121 wrote:
I know it says in the description that this build isn't great in Delves, but how bad is it? I'm sort of just hanging around T12/T13 maps right now. I do alright, but now and then something will kill me. My RNG has been garbage lately. The first three days I found Inpulsa and two ex. Haven't had anything else since. Was thinking of a change of scenery in Delves.


It's not so bad, levels about 700 without any problems.

But really deep delving like 3000+ will be hard. We are squishy and slow, so side walls fall off much earlier than for specialized builds.

We literally can't take any hits at all at that lvls. And we do much less damage then specialized glass cannon delve builds.

For casual and semi-pro delving witch is fine.

Passive tree updated for 3.8?
Why do we use Diamond Ring, not Vermilion Ring? Yeah, it's much more expensive...
But guide is already have some endgame and expensive items.
And shield. While our damage is just enough to oneshot every regular mob in a game, and kill any boss in a reasonable time, should we invest more into survivability?
Lets say Elder shield, implicit 20 increased Spell Damage.
Pristine+Aetheric+Metallic fossil craft. We can get flat health (up to 109, wow), mana, 10% increased maximum life(wow), +1 to all lightning spell gems, spell damage, x of lightning as chaos damage, cast speed, critical strike chanse for spells, so on
Last edited by PaulMarch#6606 on Sep 22, 2019, 7:07:46 PM
If I get a weapon with "10% chance to gain Arcane Surge when you kill an enemy", can I get a different gem in my 6L, or would it still be better to find something else and use the gem?

I found a really good dagger, the only downside(that I can see) is that it has the Arcane Surge mod on it, but maybe it isn't a downside?


Also, can you tell me which one of these would be better?


vs
Yes.
Last edited by Bodomi#2100 on Sep 22, 2019, 10:17:14 PM
I also wonder how I can upgrade gear even further? Beyond guide's highend. Eternity Shroud and all shaper items, or you have any better idea? Played your insane build last season as witch, liked it so much that now Im playing it as assassin.
Last edited by PaulMarch#6606 on Sep 22, 2019, 7:48:14 PM
Hello! Thanks for this build! But I have a problem with CWDT. It cant work with Wave of Conviction and Immortal Call. Whats wrong?
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Asachan810 wrote:
Hello! Thanks for this build! But I have a problem with CWDT. It cant work with Wave of Conviction and Immortal Call. Whats wrong?


Your gem levels are incorrect.

Immortal Call setup is supposed to be: Immortal Call level 11, CwDT level 9, Increased Duration Support level 20.

Armageddon Brand + Wave of Conviction setup is supposed to be Wave of Conviction level 7, Armageddon Brand level 4, CwDt level 1, Blind Support level 20.
Yes.
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Bodomi wrote:
If I get a weapon with "10% chance to gain Arcane Surge when you kill an enemy", can I get a different gem in my 6L, or would it still be better to find something else and use the gem?

I found a really good dagger, the only downside(that I can see) is that it has the Arcane Surge mod on it, but maybe it isn't a downside?


Also, can you tell me which one of these would be better?


vs


Since we reap huge benefits from Assassin's Mark, the diamond ring is definitely better.

The Arcane Surge mod is good--it's a hybrid mod that includes increased cast speed, and that's certainly desirable--just not quite as ideal as a top-tier/rank pure cast speed mod. I would definitely NOT replace the Arcane Surge gem, though; it's important for consistent mapping speed and vital against bosses.
Enki and anyone who's interested,

I'm trying this build with Elemancer instead of Paragon of Calamity, as was discussed earlier in the league. My gear is FAR from optimized. Right now I've taken the Anima Stone/Primordial Chain route and am aiming for a 6L staff for the 4 golem types + Meat Shield and Empower/cwdt. Lots of testing and levelling remains to be done, but here are some initial observations:

1. The damage feels really good. Increased effect of golem buffs is insane when stacked together. Lightning Warp is faster than I've ever seen it, physical damage reduction is approaching 30%, which is HUGE. Immunity to elemental ailments is a great bonus and frees up a flask suffix.

2. Primordial Harmony makes it really easy to keep golems alive, so I'm thinking Empower is the way to go, at least for regular mapping. I have not done t16 guardians yet (waiting for at least 5L Inpulsa's), but I am concerned that they might get 1-shotted by high-level bosses, and it takes a good 8-10 seconds to summon all 9 golems. If this is the case, cwdt would seem to be the better route. Trying to recast golems during Uber Elder fight would probably be a death sentence.

3. Not being able to do elemental damage reflect maps sucks.

4. Losing the amulet slot makes it tougher to find life leech. Right now I'm using Doryani's Invitation, which is definitely not ideal. Anyone have any suggestions?

5. Meat Shield is an excellent defense spell. Having a bunch of golems as body guards deflects a LOT of damage. On the flip-side...

6. When I do get hit, it's often hard. I am struggling to get above 3k life at level 80 right now, which is not encouraging. I expect getting to 3.5k will be easy once I have Inpulsa's and a few more life passives, but after that, I'm not sure where to go. Vermilion ring will be great if I can find a Shaper's one and mod it myself, but losing an amulet and three jewel slots in a build like this hurts as much as you would expect (a LOT). I'm also losing the belt slot at the moment, which is potentially another few hundred life. There's no life on my shield, but I'm not planning on using a shield for very long, anyway. I also can't work in both cwdt setups. I'm thinking maybe I should sacrifice the Armageddon Brand and Blind for Immortal Call and Increased Duration?

Enki, any comments are welcome. I really need help balancing this new power with survivability--maybe I should settle for fewer golems?

Edit: forgot my I managed to score a Shaper's ring with both Assassin's Mark on hit and life gained for each enemy hit by spells. Perhaps life leech is not required, in this case. I'll look for a stygian vise with high life and resists tonight.

Edit 2: at level 87 with 4.4k hp. Life and mana are definitely way too low and I don't know what else to do with them aside from sacrifice some of the primordial stuff. Damage is still very strong. I don't think PoB calculates golem buff bonuses from Liege of the Primordial or Elemancer, so I modified my items accordingly and added in 114% shock effect to get 300k Arc Shaper DPS, 430k with flasks up. I think there's still plenty of room for growth there. Still, I just managed to do Chimera deathless. The speed boost this league is huge for avoiding dangerous attacks.
Last edited by WorderMostFoul#7154 on Sep 24, 2019, 5:44:37 AM

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