1.3.0h Patch Notes

"
Chris wrote:
Version 1.3.0h
  • Tormented Spirits are now more common in end-game Maps.




Glad to see they got some buff in the Torment league. ;)
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"
Chris wrote:
Version 1.3.0h
  • Tormented Spirits are now more common in end-game Maps.
  • PvP-only characters are now able to travel to other players' hideouts so that they can play in party events.
  • Fixed a bug related to Cyclone where its stats could apply for a while after it ended.
  • Fixed a bug that caused race characters to not migrate automatically after an event finished.
  • Fixed a bug related to locking PvP-only gems to their character.
  • Changed the audio for Gore Fireworks to make it more appropriate.



Thanks! What level maps are classified as end-game?
torment luv <3
what up cuzz
Did I miss it somewhere, or do race rewards now only go to standard tabs?
Jul 27, 2011 - Sept 30, 2018.
chris pls nerf phylactery link
Hardcore
"
JohnNamikaze wrote:
"
Chris wrote:
Version 1.3.0h
  • Tormented Spirits are now more common in end-game Maps.




Glad to see they got some buff in the Torment league. ;)


The loot's about to get more ridiculous. Inb4 second 'Ripper.
Jul 27, 2011 - Sept 30, 2018.
"
neurotech wrote:
"
Chris wrote:
Version 1.3.0h
  • Tormented Spirits are now more common in end-game Maps.
  • PvP-only characters are now able to travel to other players' hideouts so that they can play in party events.
  • Fixed a bug related to Cyclone where its stats could apply for a while after it ended.
  • Fixed a bug that caused race characters to not migrate automatically after an event finished.
  • Fixed a bug related to locking PvP-only gems to their character.
  • Changed the audio for Gore Fireworks to make it more appropriate.



Thanks! What level maps are classified as end-game?


maps in general are "endgame maps"
IGN @Darwinator - Alternatively PM me
No change for Phy Link. Sad.
Nice buff on the spirits.
Couple nice things. Glad to see the character migration is fixed.

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