1.3.1 Patch Notes
" It won't be available as a Zana mission. " 69. There's more information about this here. | |
It's correct? I made the daily Vorici, keep the target live for 10 seconds, and in the end the exile drop items and disappeared.
Guides made by me: Unnamed's CoC CI Discharge Trickster, Tankster BV MoM Poison, Saboquisitor MoM Pure Cold damage with Hrimburn, Trickster Critical Flameblast Last edited by Carrasco_Santo#1203 on Feb 2, 2015, 8:02:47 PM
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" peoples maps were crashing because too many dead bodies and items were in them, they would port out and then just crash to loading screen every time they tried to go back in. If you read the size of the change it is small and there so people dont spend 12c on a map mod and then have it rip on them because GGG allowed too many items and mobs too spawn, thats no fun either. |
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I havent been playing much lately due to the fact that i'm bored doing the same 77's and 78's maps over and over again. Sure they are adding unique maps, but how about high level maps?
Anyone else tired of doing Shipyard, shrine , Courtyard and palace over and over again? |
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" I'd love a wholesale change to the map system. Jul 27, 2011 - Sept 30, 2018.
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Why the nerf to cast on stun with Scold's.. completely destroyed the build. Need to start a new Bloodlines character now.
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Hi Guys!
Nice Patch in my eyes! What is bothering me for some weeks now is: Why are those Bloodline mods which grant charges to Monsters still mixed up? Legacy of Zeal grants endurance charges instead of Frenzy charges Legacy of Vigour grants frenzy charges instead of Endurance charges Looking forward to die less often by missclicking strongboxes! :D What about monster golf? Hit it HARD - go find it - Hit it hard again :D
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" I use to run some triple arc totem soul mantle build that used the 14 or so second mana flasks 'of Warding'. I'm not really sure what this change did... as the whole point of the way I ran that build was to burn mana by dropping totems so that the warding effect kept the curses from dead/recast totems off. Was it just a few effects that worked for the duration of the flask, and warding happened to be one? EDIT: Ah, nevermind. Guess this is for the other effects. Basically, they finally finished that bit. No. Calm down. Learn to enjoy losing. Last edited by b15h09#7812 on Feb 2, 2015, 8:10:52 PM
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" Thank heavens, i was very afraid of starting a zana mission and this map pop out :p can´t handle even 66 white maps :p "-Moments of clarity are so rare, i´d better document this."
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" +1 to above post...another facebreaker nerf... sigh |
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