[3.2]Blink & Mirror Arrow Necromancer * Shaper down * Build of the Week * Deadeye version added*

How long do the minions live with Necro and with Deadeye version? How many of them "live at the same time" in a boss encounter like Shaper, Elder, Uber Elder, Uber Atziri?
Last edited by olsev_baiden on Mar 26, 2018, 4:07:29 AM
Any thoughts on doing a champion can swap the bow out for some cool stuff
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Hörppy wrote:
Could you explain the phantasm on kill setup with decay you have, is it for the clear speed? Also, if you have any ideas how to make deadeye tankier it would be rly nice :) . Reaching maps in hc today, so far looking very good.


Phantasm is new so I want to try it out to have a different feeling and it turns out that they are doing well; And blink arrow is one of the skills that can best scale decay because its built-in 75% more, I like to use it in maps with open layout. And btw Decay is great in reflect maps where your clones will die really fast and decay can make sure your clones kill everything in oneshot.

I think one way of making it tankier is giving up the Saqawals set and use like belly instead to have a better life pool. And I think Kinstugi is also a solid choice, I always love it in high-evasion characters.
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mtobi4 wrote:
Any thoughts on doing a champion can swap the bow out for some cool stuff


I thought about it. it seems better to go trap version with champion and ChinSol, the initial explosion of the traps applies intimidate/taunt/EE/Can'tEvade at the same time.
What do you think about a saboteur version ?

trap cd is 1.90s with tinkerskin, ennemies are permablinded, -10% damage taken, chain reaction, around 15-20% hps, immune to shock/ignite
Tinkerskin offers some nice instant regen too for ES and Life.
And you can go for some life/energy shield hybrid for tankyness, maybe eldritch and ZO with MoM

https://www.twitch.tv/theuberelite


This twitch streamer is streaming your build. Just thought if anyone wanted to see the build in action and if he wanted to give credit to the real starters of the build, I would post it here.

I've tried out the build as well and it's honestly fantastic.

That's awesome, big fan of uberelite. Looks like he is using insobyr's variant with Avian armour.
Mirror Arrow Summoner: https://www.pathofexile.com/forum/view-thread/1422529
Teleports Behind You: https://www.pathofexile.com/forum/view-thread/2123293
Magma Orb Deadeye: https://www.pathofexile.com/forum/view-thread/2736039
Whats the ascendancy order for necro in 3.2?
What do you think about using Animate Guardian instead of Golem to push clones damage even further with all the auras? I feel like its kinda risky because you don't have minion HP nodes, but at the same time you can just order it to stay near you.

Also what do you think about this hot stuff?


2x piece and ALL clones get to poison on hit. I use traps so I spawn bunch of them and support non trap one with Vile Toxin. I can't really tell if it's good. Thoughts?

I also thinking to vaal that one to mabe have 1 X pierce +extra arrow +poison.
I wanted to ask something about the trap support gem "trap and mine damage support" . I wonder if the tool tip is wrong because when I add it to the trap support and mirror arrow link, it adds damage. The damage number goes up. So is that an error or does the trap and mine damage support increase the mirror arrow damage. I tried it several times and the increase was significant .

I was under the impression that the gems linking the trap that affect the trap will have no effect on the minion summoned but the tool tip shows a significant increase.

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