2.1.0c Hotfix

Any chance we could get an explanation as to why no slow hardcap? That seemed the obvious fix here, not... this.
Look at the bright side people , now there is no reason to quality either blasphemy or curse on hit, no need to level them twice yay.

Last edited by Saltychipmunk#1430 on Dec 15, 2015, 7:40:14 AM
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mynameisonlyforthegods wrote:
Stop complaining noobs. Doing what he did does not require insane gear. With Geofri's crest (or any +1 gems item in general), 20/20 TC, q20 Blasphemy, lvl 3 empower, lvl 3 enhance, dying breath, Conqueror's Potency and all curse effect nodes from the tree you'd be sitting at a nice 91% SPEED REDUCTION FOR EVERYTHING IN SIGHT. With 20/23 TC and lvl 4 Enhance you'd break 100%, although 91% already trivializes most everything already, and the requirements I listed for that are pretty goddamn easy to get.

This would've also been possible BEFORE BLASPHEMY, by using Curse on Hit instead. Blasphemy just boosted it into a whole new level of ridiculousness.


From a dev's point of view, what GGG did is absolutely acceptable and expected. They destroyed a broken mechanic real efficiently, good job guys. I'm not happy about this change (I may have lost a 90+ respec to this), but this time it's not GGG who should be blamed. It's those who let GGG know of this that are the main culprits for screwed-up curses.


This, so much this. What is surprising is that it took so long.
is it just me or every time there is a half decent quality on something it gets fucked up by some ass hole using enhance.... and then we all suffer...


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My_Lego wrote:
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mynameisonlyforthegods wrote:
Stop complaining noobs. Doing what he did does not require insane gear. With Geofri's crest (or any +1 gems item in general), 20/20 TC, q20 Blasphemy, lvl 3 empower, lvl 3 enhance, dying breath, Conqueror's Potency and all curse effect nodes from the tree you'd be sitting at a nice 91% SPEED REDUCTION FOR EVERYTHING IN SIGHT. With 20/23 TC and lvl 4 Enhance you'd break 100%, although 91% already trivializes most everything already, and the requirements I listed for that are pretty goddamn easy to get.

This would've also been possible BEFORE BLASPHEMY, by using Curse on Hit instead. Blasphemy just boosted it into a whole new level of ridiculousness.


From a dev's point of view, what GGG did is absolutely acceptable and expected. They destroyed a broken mechanic real efficiently, good job guys. I'm not happy about this change (I may have lost a 90+ respec to this), but this time it's not GGG who should be blamed. It's those who let GGG know of this that are the main culprits for screwed-up curses.


This, so much this. What is surprising is that it took so long.


you know its balanced intended and solid part of gameplay. probably most stacks just lost their ability to actually play real game not their other game.
And ofc tears are so damn tasty. Pls more analytics.
my big question is , IF the issue here is additional quality OVER the 20 you get to the curses.

Why the didnt ggg just ADD the bonus you get from that 20 quality to the base curses AND then nerf the quality?

These patch notes remind me of someone who would burn down a house to take care of a roach problem. yeah ggg good fer you .. you got them roaches. Now where the hell is your house?
Last edited by Saltychipmunk#1430 on Dec 15, 2015, 8:00:34 AM
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mynameisonlyforthegods wrote:

From a dev's point of view, what GGG did is absolutely acceptable and expected. They destroyed a broken mechanic real efficiently, good job guys. I'm not happy about this change (I may have lost a 90+ respec to this), but this time it's not GGG who should be blamed. It's those who let GGG know of this that are the main culprits for screwed-up curses.


Haha. Efficiently for sure, putting 5 minutes of workpower into it is efficient as hell.
And how wouldn't it be the fault of GGG?

Like, don't get me wrong, something had to change... just the way they did it is complete nonsense.
I'm aware that creating something like caps to slow ect takes time, but in the hotfix there's no
notion that it'll be just a fix for a short time until some better solution is found.

No, they just nerf it the easiest & dumbest way possible and probably pat themselves on the back.

Soon there will be no reason left to use Enhance.
Thx Ghudda
[Removed by Support]
Last edited by Melissa_GGG#0000 on Dec 15, 2015, 11:08:01 AM
Literally no reason to Q the curses anymore or enhance them lmao.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr

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