Content Update 2.3.0 Patch Notes
" would like to know that too |
|
I just hope they implement some sort of fix so that if you disconnect whilst in a labyrinth, it doesn't reset your progress in that labyrinth. Twice now I've had a small, random disconnect occur after being in the labyrinth for 30-40 minutes, almost reaching the final boss chamber and then *poof* disconnected.
I quit previous league because it became far too irritating spending all that time and effort making sure to explore areas and surviving all the traps, only to disconnect for a few seconds and upon relogging having my progress reset to 0. Perhaps as a fix you could lock our inventories outside of the labyrinth so we can't throw/sell stuff unless we're inside the labyrinth, and the labyrinth itself lasts either as long as other map instances or until you manually close it at the entrance. This way people can have a chance to come back but still wouldn't be able to stash or trade items whilst an instance of the labyrinth is open. Hopefully something is done, Thanks. |
|
" No Anarchy/Onslaught mods for zana in 2.3 |
|
" Confirmed to being relocated. It is now right beside Pain Attunement. |
|
Exp nerf is a bad change, level to 90 is already boring as fuck. Now? forgetaboutit!
... or maybe the end game is too boring? :\ I Believe I Can Fly ~~~~ Last edited by dda550#3843 on Jun 1, 2016, 9:00:43 AM
|
|
" Thanks bud you da real MVP |
|
"I can't see the link between 500/1000ms rearm delay and the fact to hit a wall ? |
|
and the ascendancy classes changes?
My end, it justifies my means,
All I ever do is delay, My every attempt to evade, The end of the road And my end.... |
|
" +1 |
|
"Spark nerfd to the ground... I'm a bit upset because before the last patch, I had an incinerator, that got nerfed. So I've changed it to a sparker. And now my sparker will be nerfed. I think it's time for me to make a cookie-cutter CoC/Cyclone for PvM and EA-spammer for PvP. |
|