Path of Exile 2.4.0: Atlas of Worlds Patch Notes

"Tormented Spirits can now only touch up to 50 monsters each. The technical issues caused by "vacuum farming" are causing too many problems for us and we have unfortunately had to disable this playstyle. This will improve server performance for everyone." NOOOOOOOO!
"
LBJames wrote:
1. Can you add a more obvious aoe effect to sweep?
2. Can you let Lightning Strike bypass obstacles please?


This please!
Well,90 of vslue of my acc - coc characters...now they are useless. Ggwp. Fuck this patch and fuck new tabs i wanted to buy for league -_-
GGG just destroyed coc. Its not nerf, nobody now will use it forever...so,what the point? Great work.
good bye my old friend
As expected Earthquake nerfed, melee changes are neglible and revolve to miniscule more dmg buffs. Ok GGG, maybe next patch playing melee won't be a submission to being at the bottom of the food chain...

Bladefall trappers - can't tell whether they're screwed or not will need to see how it affetcs the actual map clearing and boss killing after patch deploys.

Blade Vortex - that's just mean GGG. I mean with BV you need to hug enemy which given all the damage spikes in the game isn't exactly a carefree task. We gonna see, maybe it's not gonna be that bad. That being said, visually -10 for sexiness (20BV doesn't look as good as 50BV :C)

I've never got arround to build Mjolner character, shame really :(

Conflux change hinders EA viability as a higher tier map farmer, no?


I'm disappointed with no summoner changes. If you don't want to make AI less stupid or more controllable then atleast remove CD on Convocation - you can take away that garbage healing factor in return if that makes you happy...




-----

Ehhh, another league, another summoner or totemer (cheap and safe to get going in HC)...

Can't decide between Flame totems, RF totems, Facebreaker totems, Spectre+Zombie summoner... or maybe Essence Drain+Contagion? What are your league starters?
Last edited by Marrond#4432 on Aug 31, 2016, 6:56:01 AM
Great changes btw when do we get to see the changes to the passive tree?
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"Reach of the Council: Its added damage has been lowered from (25-40 to 100-115) to (15-30 to 70-95). Its local increased physical damage has been reduced from (50%-70%) to (40%-50%). Given the large number of additional projectiles this bow provides, it doesn't need the incredibly large damage bonus. It essentially has a built-in GMP which you could use a damage support in place of."


Damage. Damage everywhere, Exile...

But seriously I don't want to use a "free" damage gem. I want to use GMP with Reach built-in GMP to get 11 arrows tornado shot. No one thinks in that direction. Saddly.
E = mc^(OMG)/wtf
"
Yagamai wrote:
Everyone complaining about the nerfs was abusing the shit out of these skills... The nerfs are much and IMO CoC is still not nerfed enough.


LOL what? Not nerfed enough? CoC is now a shit tier skill, making it any worse would be the same as removing the skill entirely.
nice patch, bladefall mines almost the same, melee got worse, ranged are untouched. ranger league inc
"
Bex_GGG wrote:

"bla bla bla... This is a buff."


I love you bex <3
"What's do you what?" - Kira of the Maraketh

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