2.6.0 Area of Effect Changes
" nice bot |
|
I am happy with the changes. :) And yeah, even the nerfes. It was time to do this. Thank you GGG
I just hope the new Glacial Hammer Splash jewel has not a too tiny AoE because of these changes. |
|
"sure thing |
|
How can you modify a corrupted item's stats with a Divine orb ?
" Last edited by Monsieur_Gao#4869 on Feb 27, 2017, 2:23:14 AM
|
|
Hmm righteous fire flame surge meta?
|
|
No update to Detonate Dead radius?
|
|
and bladefall was forgotten.....
|
|
well, rip vaal reave lol
" pretty much :D how the fuck did reave get away with that for so long? Oh I held down the button and the entire fucking screen died, then I whirled twice and nuked the next screen 2 seconds later... err..... lol? I mean, vaal reave is literally useless now. Tbh now that reave has a somewhat sane radius again and you cant just nuke the entire screen it could really do with a damage boost though. The low damage was fine because you could hit like 4x as many mobs as any comparable melee skill but if its to join the ranks of the normal skills its gonna need some normal damage I feel. I guess I can add spec throw back into the links now we wont be needing vaal reave, so I guess thats a thing. flurry radius up, reave radius down, thats called balancing the actual game and not the general opinions imo, I cant hate on that. |
|
Huge nerf to Reave (deserved, tbh), nerf to melee splash (lol. no one uses it anyway), nerf to Carcass Jack (sadface)... buff to clave (might be used more for leveling).
What about Cyclone, there is no mention of cyclone. When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Feb 27, 2017, 2:55:56 AM
|
|
" Lol savage. |
|