[3.0] Poison/Bleed Tornado Shot Assassin (budget friendly)
How viable is this in HC?
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I would like to know how to min/max the damage, I feel like I can't run Guardians - Atziri - Shaper with the build, I followed the guide, but feels like im lacking of damage (Maybe initial or something)..
What are your thoughts on this, would you UPGRADE any piece of the gear with other Uniques to make it functional on the end game?? Thanks in advance, I'm enjoying the build so far, but would like to max it to perform those challenges aswell.. | |
Have you looked into the synergy of Doedre's Scorn with Cospri's Will with your build?
Edit: Also, looking at your passive skill tree: you have a dex node selected below the Int node that isn't needed. By refunding that one and also one of the Life&Evasion node, you can get Evasion&Shield+Nullification node. Last edited by AnimalUSMC on Sep 3, 2017, 3:42:24 AM
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" It might be if you use another chest, Perfect Form, Rat Cage or a good rare with high evasion and life. You can kill enemies from far away so with good positioning you're cool. Just make sure you have enough life and evasion to mitigate a potential mistake. " I'm killing Guardians just fine. Haven't tried Shaper yet. It's mostly a fast clear build though, not a boss killer. If your end goal is to kill uber Atziri and Shaper, then you would be better off with a generic melee Berzerker/Slayer or a totem build. Can you import your character into PoB and share it here so I can maybe tell you what piece of gear you should work on? Cheers. " It's an interesting synergy, unfortunately, neither of these items have either life or resists. You can't make a viable build if all your armor pieces are purely DPS oriented. Dendrobate has a +25% to all resists which helps, and I'm using a rare helmet with a lot of evasion, life and a few resists. Also, such a build would require you to apply a CoH shot on EVERY pack. This is tedious and suboptimal, and as I already mentioned in another response, I only use the CoH setup on harbinger packs, rare mobs and bosses. Every shot you fire with a CoH is a shot you don't fire with 4x more multipliers. Also thanks for the observation, it was just a mistake on the online tree, I don't actually have this on my actual character. It's fixed now! :) | |
Hello,
I m trying to find a good way to boss fight with this build and what do you think about Vaal lightning trap to shock boss? |
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How about droping in a Blasphemy/Assassins Mark or Blasphemy/Pachers Mark setup? I know, Mana Reservation, but since im mostly just running Arctic Armour alone, this could come in handy, i think :)
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" Sure, why not, if you have some room for another gem, go for it. It's not a huge deal but will help slightly. " Grace is pretty important on this build. Arctic Armour less so. If I'd run any curse with Blasphemy it would be Temporal Chains. But the range of Blasphemy is pretty small compared to the range at which you will be shooting things. That's also why I prefer Sin's Rebirth over Witchfire Brew. Witchfire requires you to jump into packs which is not safe. | |
I run Grace + Blashpemy/Temp Chain using lvl 3 Enlighten without any mana issues.
I also bought and corrupted around 20 gloves until With the low range of Blasphemy any close mob has temp chains but ranged mobs vulnerability. 3.3 RF Trickster SSF HC guide : https://www.pathofexile.com/forum/view-thread/2147256 Last edited by Rusherboy on Sep 4, 2017, 6:17:03 PM
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The master fletcher nodes in the tree are not increasing my chance to poison(60% when I have 80 on the tree) and the haemophilia gloves aren't increasing my chance to inflict bleeding(85% on the tree when I should be capped with the 25% from the gloves). Is this a bug/is anyone else having this problem?
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" Hello, this is that i want vulnerability on gloves, atm the best that i have it's temporal chain on hit but you have that i want ^^ vulna on hit gg !!!! Last edited by xXCerberXx on Sep 5, 2017, 3:45:32 AM
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