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I just finished my first Sirus fight, 2 portals left. Do you know how to avoid my Slave spectres to not be killed so often? To be honest I had no luck with raising them during the fight.
Grave Intention will give me some defensive boost with Sirius for my spectres? My next goal is to get +1 max spectre chest but this one will be more tricky. I'm still playing starter build and wondering if I should go Pure Spectres or Spider version. Now I'm out of my currency - I'm trying to craft Vermillion rings. My life pool right now is 7300 with 450 ES Can someone take a look at my items and advise about future changes? |
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" As far as swapping leveled gems out of alternate weapons without despawning spectres, do it in a town where skills are disabled, just make sure you swap back to mainset before you go back to hideout or a zone. |
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Hey!
Have anyone tried Minion Instability? I tought with basic build, we spam skeletons that could be good, skeletons will explode with more dmg. |
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Hi All,
Question to those playing Pure Spectre with RS. How do you deal with "stronger mobs" and on maps where boss has some minions around? I mean - each time i have Synticate, Essence monsters, or now on Gravyeard map (boss are 3x skieletons with a lot of minions around) i have really hard time fighting those. When i'm able to swap gems - bosses die almost instantly. But in mentioned situations - there is no time to swap out 3 gems to change from mutli into single target setup. How do you deal with such cases? Many thanks in advance, |
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" Honestly, you switched to RS too early. . . Slave Drivers are much better early game. For RS to work smoothly, you need to be able to clear the whole screen in 1 shot. For that, you need 5 spectres, good gem levels, and a lot of passives (maybe level 90 minimum). That way you can easily clear all the map content without ever switching gems. Gem swap should only be used for end-game bosses, like elder, sirus, conquerors, guardians. If you can't easily clear maps and map bosses without swapping gems, then it's too early to be using Redemption Sentries! However, if you are stuck with them and not able to go back to Slave Drivers, then you need to get a 6L and at LEAST 4 spectres as soon as possible, maybe even with a tabula if necessary. Otherwise, your RS are going to have a very difficult time clearing. |
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@Zeratul_PL
I had a similar issue with that type of content. Particularly my first run of T15 Burial Chambers, took forever and did not understand why. Lesser Multiple Projectiles helps fill this gap. Am running 3 spectres still and all content so far (A5 Sirus) serviceable between the three projectile support gems. |
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So i am kinda new to the game, 400 hours, and this is my first time to reach the 90's cuz im really enjoying the build. I am 93 now, and i am absolutely meltind fully juiced up t16 maps. The big power spike for me was to get a Devouring diadem so i can run zealotry. With that item and only 3 spectres, even before my spectre gem reached lvl 18 i was able to completely demolish t16 maps with 7k hp.
I made some adjustments to the build, i got the death attunement annointment and picked up grave intentions with the freed up skill points, also i dropped solidity and heart of the warrior and went down on the left side to get barbarism juggernaut and Bloodless. This gave me the same hp for the same amount of skillpoints but allowed me to take Call to Arms. In my gloves i am running enduring cry and steelskin, and i moved elemental weakness into my trigger wand replacing summon skeletons, This gives me slightly less trash damage because i lose curse on hit which spread the curse absolutely everywhere, but i keep my burst damage for rares and bosses since i can trigger the curse once every 4 seconds. This package however gives me a lot of phys damage reduction, the 2k heal from the warcry and the 2.2k extra hp from steelskin. Keeping elemental army support on your zombies is a great dps boost i realised after dropping it for convocation so i went back to it. I ran the flame totem for a while since i am using victarios charity cuz of bad luck on rolling my proper block shield, but i quickly noticed that the extra damage is completely unneccessary, even when doing sirus or any t16 map+boss, even with only 3 spectres. This allowed me to put convocation into my shield together with Immortal call and cast on damage taken. Once i manage to get my 5% of hp on block i will get glancing blows and see how that turns out, since i dont have any blocking nodes and it helps with avoiding oneshots and together with all the phys res and damage reductions that i have with this setup i will heal a lot of that 50% damage back really really fast. With feast of flesh from the diadem and the warcry i basically heal full once every 3 seconds on top of all the regen and health pot that this build has. Steelskin helps with bridging the gap during the big heals, as does immortal call. Glancing blows would also allow for immortal call to be more effective and more regularly active. If you are having damage issues try to get the devouring diadem for zealotry, thats what gave me an insane amount of extra damage, essentially solving absolutely any problem i had. One question that comes up for me now, i have +1 int amulet, +1 spectre boots and lvl 21 spectres (i leveled 6 extra spectres in my weapon swap the entire way, really worth it imo), which gives me my 4th spectre. Is it still worth it to get the +2 gem wand to raise the spectres level or is it better to just roll a wand with high minion damage and attackspeed? I dont really know how to find out how much extra damage i get from a higher level spectre vs minion damage. Last edited by Sodii#5953 on Jun 26, 2020, 8:12:40 AM
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ETA on build update?
Not all there are veterans with making own builds. And still this thread is on top after searching poe builds. Last edited by Adventt#4662 on Jun 26, 2020, 8:19:25 AM
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waiting update,
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waiting update,
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