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" We use Holy Flame Totem to proc the frenzy charges. Sadly can't proc the power charges. All in all that means that the shield is one of the easiest pieces to replace. All it does is provide Frenzy Charges in longer boss fights. Sure, it is a big damage boost then, but it does nothing while mapping. Basically we are using a shield that gives a bit of life and a few resists for almost all of the time. I am pretty sure that I will get a shaper shield with recover 5% of life on block and pick up Glancing Blows on the tree, its only 2 points away after all, and replace the Basalt Flask with a Rumi's. Should make for a nice defensive boost while mapping. And for endgame boss fights I can still switch back to Victarios. " Get Sovereignty on the tree as shown in the guide. With it they will reserve 37%, 37% and 26%. Last edited by Mecielle#3021 on Jun 29, 2020, 10:43:31 AM
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Assume we can't use holy flame with fire based sents and EE?
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" Correct, but fire based sceptres are for the early game, and at that point you should be linking holy flame totem with combustion support. When you get to maps I suggest you switch to Slave Drivers and get EE, but it's up to you. |
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" if we are reserving 100% mana, how are we casting desecrate and holy totem? still piecing this build together lol |
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" Devouring Diadem gives Eldritch Battery. You use energy shield to cast things. |
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hello fellow spectre's overlord
I would like to inquire your knowledge regarding the priority over end-game equipment. Is it recommendable to get +1 specter 6L (3 white sockets)chest first over pushing lvl 25 raise specter gem with a decent 6l armor(worth 25-30c). I am hoping I can decide soon because I have, right now, at least 4 exa worth of currencies. thank you! |
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Looking for some debugging advice. I have a level 21 spectre gem. I have the Bones of Ullr boots(+1), Death Attunement skill allocated(+1) and my ascendancy points in Unnatural Strength (+2). This should be give me 25 skill points for the 4th spectre, but when I hover over the gem, it says +3 from global modifiers. If I take off the boots, it will then say +2. I'm assuming this means it's not showing my Death Attunement skill. Is this normal?
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" Death Attunement dont give you one more level. Gives you 1 spectre. You need one more level from amulet or wand |
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Ah, thank you, that makes sense now.
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" Thanks, what is the order of upgrades toward end game? I have essentially none of the actual build items or gems I am using a 5L chest still and just hit 89. Pricing out upgrades: Helm devouring diadem: 95c generosity 20/20: 45c vaal haste 20/20: 3ex skitterbots 20/20: 35c hatred 20/20: 60c or wrath 20/20: 30c total: ~4.5ex Chest 6L, +1 spectre +100 life: 6ex+ elemental focus 20/20: 30c I have 20/0 of the other gems for SD, and 20/23 spectre. total: ~6.2ex Shield steelskin 20/20: 50c holy flame totem 20/20: 100c increased duration 20/20: 45c total: ~1.1ex Wand trigger socket spell, 15%+ minion cast, 85%+minion damage: 10ex total: ~10ex (thought i saw this for 1.5 yesterday...) Boots +1 raise spectre gem level, 25%+ movement: 2+ex AG 20/20: 30c feeding frenzy 20/20:35c minion life 20/20: 70c elemental army 20/20: 50c total: ~4+ex (before gearing AG) Gloves grip of the council:1.8ex second wind 20/20: 45c dash 20/20: 70c (need 61 more dex somehow first) convocation 20/20: 35c total: ~3ex |
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